Game Detail

Summoner's Rift
5v5 Ranked Solo games
02-02-2020 02:41:04
18:29
Defeat Tier KDA Damage Wards Cs Items
Lee Sin
10
Flash Smite Precision Inspiration MAD Flaκκed I 2 / 2 / 1 / 1.50:1 66490 9 29
Control Ward
Phage
Boots of Mobility
Enchantment: Warrior
Warding Totem (Trinket)
Miss Fortune
10
Flash Heal Precision Inspiration BTL Jaylink I 3 / 7 / 1 / 0.57:1 43241 5 100
Doran's Blade
Slightly Magical Boots
Warding Totem (Trinket)
Vel'Koz
10
Barrier Flash Inspiration Domination Rinky I 1 / 2 / 1 / 1.00:1 67779 6 115
Broken Stopwatch
Sorcerer's Shoes
Doran's Ring
Warding Totem (Trinket)
Leona
8
Flash Ignite Resolve Inspiration BTL Veignorem I 0 / 10 / 5 / 0.50:1 12338 16 28
Chain Vest
Broken Stopwatch
Null-Magic Mantle
Boots of Mobility
Targon's Buckler
Oracle Lens
Pantheon
11
Flash Teleport Precision Inspiration FNC Bwipo I 2 / 5 / 1 / 0.60:1 75711 7 135
Corrupting Potion
Boots of Speed
Doran's Blade
Kindlegem
Ruby Crystal
Warding Totem (Trinket)
Victory Tier KDA Damage Wards Cs Items
Ekko
11
Flash Smite Domination Precision Razørk Activoo I 6 / 2 / 7 / 6.50:1 104824 3 21
Hextech Protobelt-01
Sorcerer's Shoes
Enchantment: Runic Echoes
Oracle Lens
Thresh
10
Flash Ignite Resolve Inspiration Anthraxxx I 3 / 3 / 14 / 5.67:1 19687 16 19
Pauldrons of Whiterock
Zeke's Convergence
Broken Stopwatch
Boots of Mobility
Ruby Crystal
Oracle Lens
Ornn
10
Flash Teleport Inspiration Resolve RXBXCXP I 1 / 2 / 10 / 5.50:1 46839 7 75
Corrupting Potion
Broken Stopwatch
Sunfire Cape
Catalyst of Aeons
Cloth Armor
Warding Totem (Trinket)
Aphelios
12
Cleanse Flash Precision Sorcery Aszaa I 12 / 0 / 4 / 16.00:1 114345 4 173
Essence Reaver
Berserker's Greaves
Zeal
Doran's Blade
Dagger
Farsight Alteration
Lucian
13
Ignite Flash Precision Inspiration ZXCVCDZUESD I 4 / 2 / 4 / 4.00:1 91015 6 144
Corrupting Potion
Broken Stopwatch
Ninja Tabi
B. F. Sword
Warding Totem (Trinket)

Statistics

Game result by numbers

Winning - Team - Champion Kill 26 8 Gold Earned 39,471 28,063 Damage Dealt 376,710 265,559 Damage Taken 57,083 62,295 Wards Placed 36 43 Cs 432 407 Loosing - Team -
6
2
7,749
6,191
104,824
66,490
19,256
15,143
3
9
21
29
3
3
6,234
5,837
19,687
43,241
7,884
10,364
16
5
19
100
1
1
5,672
5,546
46,839
67,779
13,362
6,700
7
6
75
115
12
0
11,311
4,144
114,345
12,338
5,802
12,753
4
16
173
28
4
2
8,505
6,345
91,015
75,711
10,779
17,335
6
7
144
135

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

Razørk ActivooPurchased Items

00:04 - 04:32
06:01 - 09:33
12:17 - 17:58

Spell Order

Razørk ActivooChampion Spells

Q
W
E
R
Q 24579
W 1
E 3810
R 611
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

AnthraxxxPurchased Items

00:03 - 05:57
09:27 - 09:30
12:20 - 15:08

Spell Order

AnthraxxxChampion Spells

Q
W
E
R
Q 25789
W 3
E 14
R 6
Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Inspiration
Minion Dematerializer
Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game.

Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.
Perfect Timing
Begin the game with a Commencing Stopwatch that transforms into a Perfectly Timed Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.

Perfectly Timed Stopwatch can be used for a one time 2.5 second Stasis effect.
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor
  • Armor +5 Armor

Item Builds

RXBXCXPPurchased Items

00:20 - 05:26
07:57 - 11:18
13:36 - 17:28

Spell Order

RXBXCXPChampion Spells

Q
W
E
R
Q 1810
W 24579
E 3
R 6
Inspiration
Unsealed Spellbook
Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 20s (initial swap cooldown is at 4 mins).

Your first swap becomes available at 6 mins.

Summoner Spells can only be swapped while out of combat.
After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
Perfect Timing
Begin the game with a Commencing Stopwatch that transforms into a Perfectly Timed Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.

Perfectly Timed Stopwatch can be used for a one time 2.5 second Stasis effect.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • Scaling Cooldown Reduction +1-10% CDR (based on level)
  • Armor +5 Armor
  • Armor +5 Armor

Item Builds

AszaaPurchased Items

00:06 - 05:54
09:28
12:18 - 12:21

Spell Order

AszaaChampion Spells

Q
W
E
R
Q 123579
W 4681011
E
R
Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Overheal
Excess healing on you becomes a shield, for up to 10 (+10% Max Health).

Shield is built up from 20 to 100% of excess healing from yourself or any ally.
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Sorcery
Nimbus Cloak
After casting a Summoner Spell, gain a movement speed increase that lasts for 2.5s and allows you to pass through units.

Increase: 15% - 35% Movement Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Movement Speed).
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

ZXCVCDZUESDPurchased Items

00:10 - 02:12
06:24 - 10:23
12:21 - 16:41

Spell Order

ZXCVCDZUESDChampion Spells

Q
W
E
R
Q 14579
W 3
E 28101213
R 611
Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

MAD FlaκκedPurchased Items

00:08 - 04:50
09:50 - 09:54
13:34 - 16:43

Spell Order

MAD Flaκκed Champion Spells

Q
W
E
R
Q 14579
W 2810
E 3
R 6
Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

BTL JaylinkPurchased Items

00:07 - 05:32
07:07 - 11:16
15:50

Spell Order

BTL Jaylink Champion Spells

Q
W
E
R
Q 23579
W 1810
E 4
R 6
Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Overheal
Excess healing on you becomes a shield, for up to 10 (+10% Max Health).

Shield is built up from 20 to 100% of excess healing from yourself or any ally.
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

RinkyPurchased Items

00:15 - 02:29
06:26 - 11:32
16:26

Spell Order

Rinky Champion Spells

Q
W
E
R
Q 178910
W 245
E 3
R 6
Inspiration
Glacial Augment
Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.
  • Ranged: Ranged attacks slow by up to 30% - 40%
  • Melee: Melee attacks slow by up to 45% - 55%

  • Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.

    Cooldown: 7-4s per unit
    Perfect Timing
    Begin the game with a Commencing Stopwatch that transforms into a Perfectly Timed Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.

    Perfectly Timed Stopwatch can be used for a one time 2.5 second Stasis effect.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    Domination
    Taste of Blood
    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
    Ingenious Hunter
    Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    BTL VeignoremPurchased Items

    00:03 - 05:34
    07:07 - 10:54
    13:35 - 17:44

    Spell Order

    BTL Veignorem Champion Spells

    Q
    W
    E
    R
    Q 1
    W 3457
    E 28
    R 6
    Resolve
    Aftershock
    After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

    Damage: 25 - 120 (+8% of your bonus health)
    Cooldown: 20s

    Resistance bonus from Aftershock capped at: 80-150 (based on level)
    Font of Life
    Impairing the movement of an enemy champion marks them for 4s.

    Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
    Conditioning
    After 10 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    Inspiration
    Hextech Flashtraption
    While Flash is on cooldown it is replaced by Hexflash.

    Hexflash: Channel for 2s to blink to a new location.

    Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    • Attack Speed +9% Attack Speed
    • Armor +5 Armor
    • Scaling Health +15-90 Health (based on level)

    Item Builds

    FNC BwipoPurchased Items

    00:07 - 05:02
    06:01 - 11:03
    14:56 - 16:34

    Spell Order

    FNC Bwipo Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 2
    E 3810
    R 611
    Precision
    Conqueror
    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Last Stand
    Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
    Inspiration
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Time Warp Tonic
    Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

    Cooldown: equal to the duration of the consumable.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor
    Processing your request fellow summoner