Game Detail

Summoner's Rift
5v5 Ranked Solo games
26-07-2019 17:48:14
32:24
Defeat Tier KDA Damage Wards Cs Items
Xin Zhao
15
Flash Smite Domination Precision Akabαne Unranked 6 / 7 / 12 / 2.57:1 154413 10 23
Guardian Angel
Enchantment: Warrior
Boots of Mobility
Sterak's Gage
Jaurim's Fist
Oracle Lens
Rakan
13
Flash Ignite Resolve Precision Deathwebber Unranked 1 / 5 / 19 / 4.00:1 16644 31 15
Zeke's Convergence
Forbidden Idol
Aether Wisp
Control Ward
Oracle Lens
Jayce
14
Flash Teleport Precision Inspiration UFZ Wylënz I 2 / 6 / 10 / 2.00:1 129235 14 170
Corrupting Potion
Guardian Angel
Black Cleaver
Ninja Tabi
Warding Totem (Trinket)
Zed
15
Flash Ignite Domination Precision Hyydra Unranked 14 / 9 / 3 / 1.89:1 117923 14 168
Duskblade of Draktharr
Youmuu's Ghostblade
Mercury's Treads
Lord Dominik's Regards
Warding Totem (Trinket)
Xayah
14
Flash Heal Precision Inspiration QLS Pøl I 9 / 6 / 8 / 2.83:1 154185 6 206
Berserker's Greaves
Control Ward
Rapid Firecannon
Essence Reaver
Lord Dominik's Regards
Farsight Alteration
Victory Tier KDA Damage Wards Cs Items
Karma
15
Flash Ignite Sorcery Inspiration fall n sparz I 3 / 7 / 19 / 3.14:1 41999 28 42
Redemption
Boots of Mobility
Seeker's Armguard
Ardent Censer
Oracle Lens
Garen
16
Teleport Flash Resolve Precision Mad Scìentist I 11 / 4 / 9 / 5.00:1 121943 10 165
Chain Vest
Randuin's Omen
Thornmail
Sunfire Cape
Ninja Tabi
Warding Totem (Trinket)
Corki
16
Flash Teleport Precision Inspiration HEX Nuokii I 6 / 3 / 11 / 5.67:1 213324 14 261
Infinity Edge
Broken Stopwatch
Rapid Firecannon
Sorcerer's Shoes
Trinity Force
Farsight Alteration
Graves
17
Flash Smite Precision Sorcery MZG Boukada I 12 / 5 / 8 / 4.00:1 259438 8 110
Death's Dance
Phantom Dancer
Black Cleaver
Enchantment: Warrior
B. F. Sword
Oracle Lens
Neeko
14
Flash Teleport Inspiration Domination Neon1337Ad I 1 / 13 / 14 / 1.15:1 61430 8 97
Hextech GLP-800
Seeker's Armguard
Boots of Mobility
Warding Totem (Trinket)

Statistics

Game result by numbers

Winning - Team - Champion Kill 33 32 Gold Earned 65,712 58,114 Damage Dealt 698,134 572,400 Damage Taken 129,118 124,614 Wards Placed 68 75 Cs 675 582 Loosing - Team -
3
6
10,132
11,672
41,999
154,413
15,472
37,116
28
10
42
23
11
1
15,206
8,267
121,943
16,644
37,264
15,693
10
31
165
15
6
2
15,018
11,132
213,324
129,235
22,777
22,384
14
14
261
170
12
14
17,132
13,244
259,438
117,923
28,037
25,722
8
14
110
168
1
9
8,224
13,799
61,430
154,185
25,568
23,699
8
6
97
206

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

fall n sparzPurchased Items

04:29
07:32 - 11:44
13:43 - 17:25
19:52 - 21:55
24:46 - 27:53

Spell Order

fall n sparzChampion Spells

Q
W
E
R
Q 1451213
W 31415
E 278910
R 611
Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Perfect Timing
Begin the game with a Commencing Stopwatch that transforms into a Perfectly Timed Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.

Perfectly Timed Stopwatch can be used for a one time 2.5 second Stasis effect.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

Mad ScìentistPurchased Items

00:04 - 03:35
08:49 - 10:58
14:10 - 15:55
19:15 - 22:26
25:10 - 27:48
30:03

Spell Order

Mad ScìentistChampion Spells

Q
W
E
R
Q 14579
W 21415
E 38101213
R 61116
Resolve
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Demolish
    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
    Second Wind
    After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    Precision
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor
    • Armor +5 Armor

    Item Builds

    HEX NuokiiPurchased Items

    00:08 - 05:31
    08:11 - 11:39
    14:02 - 16:16
    19:01 - 23:04
    27:48 - 28:11

    Spell Order

    HEX NuokiiChampion Spells

    Q
    W
    E
    R
    Q 24579
    W 11415
    E 38101213
    R 61116
    Precision
    Fleet Footwork
    Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

    Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

    Healing from minions is 20% effective for Ranged Champions.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Bloodline
    Gain 0.6% life steal for every Legend stack (max 20 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Inspiration
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    MZG BoukadaPurchased Items

    00:11 - 05:16
    08:05 - 11:37
    15:38 - 15:40
    18:28 - 22:25
    24:45 - 29:51

    Spell Order

    MZG BoukadaChampion Spells

    Q
    W
    E
    R
    Q 24579
    W 3141517
    E 18101213
    R 61116
    Precision
    Conqueror
    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Sorcery
    Absolute Focus
    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
    Gathering Storm
    Every 10 min gain AP or AD, adaptive.

    10 min: + 8 AP or 5 AD
    20 min: + 24 AP or 14 AD
    30 min: + 48 AP or 29 AD
    40 min: + 80 AP or 48 AD
    50 min: + 120 AP or 72 AD
    60 min: + 168 AP or 101 AD
    etc...
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    Neon1337AdPurchased Items

    00:07 - 05:19
    06:18 - 11:39
    13:40
    20:46 - 23:18
    24:43 - 29:39

    Spell Order

    Neon1337AdChampion Spells

    Q
    W
    E
    R
    Q 345713
    W 214
    E 1891012
    R 611
    Inspiration
    Glacial Augment
    Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.
  • Ranged: Ranged attacks slow by up to 30% - 40%
  • Melee: Melee attacks slow by up to 45% - 55%

  • Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.

    Cooldown: 7-4s per unit
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    Domination
    Taste of Blood
    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
    Ingenious Hunter
    Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    AkabαnePurchased Items

    00:07 - 04:42
    06:13 - 10:34
    13:19 - 17:18
    21:53 - 21:56
    24:12 - 27:49
    31:48 - 31:49

    Spell Order

    Akabαne Champion Spells

    Q
    W
    E
    R
    Q 11415
    W 34579
    E 28101213
    R 611
    Domination
    Hail of Blades
    Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

    No more than 3s can elapse between attacks or this effect will end.

    Cooldown: 8s out of combat with champions.

    Attack resets increase the attack limit by 1.
    Allows you to temporarily exceed the attack speed limit.
    Sudden Impact
    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Relentless Hunter
    Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    Precision
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    DeathwebberPurchased Items

    00:12 - 04:52
    07:59 - 11:41
    13:45 - 17:08
    20:00 - 21:53
    25:01 - 29:18

    Spell Order

    Deathwebber Champion Spells

    Q
    W
    E
    R
    Q 24579
    W 11012
    E 3813
    R 611
    Resolve
    Guardian
    Guard allies within 175 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take damage, both of you gain a shield and are hasted for 1.5s.

    Cooldown: 70 - 40 seconds
    Shield: 70 - 150 + 25% of your ability power + 12% of your bonus health.
    Haste: +20% Movement Speed.
    Demolish
    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
    Second Wind
    After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
    Revitalize
    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
    Precision
    Presence of Mind
    Takedowns restore 20% of your maximum mana or energy and increase your maximum mana by 100 (up to 500) or your maximum energy by 10 (up to 50).
    Legend: Tenacity
    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    UFZ WylënzPurchased Items

    00:21 - 05:23
    07:59 - 10:06
    14:09 - 16:47
    20:30 - 21:54
    24:51 - 27:57
    31:06

    Spell Order

    UFZ Wylënz Champion Spells

    Q
    W
    E
    R
    Q 1457911
    W 368101213
    E 214
    R
    Precision
    Conqueror
    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Tenacity
    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Inspiration
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Time Warp Tonic
    Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

    Cooldown: equal to the duration of the consumable.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    HyydraPurchased Items

    05:31 - 05:30
    07:22 - 09:50
    12:44 - 16:45
    18:04 - 21:18
    24:37 - 27:56
    31:39

    Spell Order

    Hyydra Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 21415
    E 38101213
    R 611
    Domination
    Electrocute
    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Taste of Blood
    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Ravenous Hunter
    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
    Precision
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Scaling Health +15-90 Health (based on level)

    Item Builds

    QLS PølPurchased Items

    00:11 - 04:58
    07:57 - 11:17
    14:35 - 16:48
    19:58 - 22:31
    27:14 - 29:42
    31:39 - 31:40

    Spell Order

    QLS Pøl Champion Spells

    Q
    W
    E
    R
    Q 214
    W 18101213
    E 34579
    R 611
    Precision
    Lethal Tempo
    1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

    Cooldown: 6s

    Lethal Tempo allows you to temporarily exceed the attack speed limit.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Bloodline
    Gain 0.6% life steal for every Legend stack (max 20 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Inspiration
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor
    Processing your request fellow summoner