Game Detail

Summoner's Rift
5v5 Ranked Solo games
08-07-2019 02:32:36
37:31
Defeat Tier KDA Damage Wards Cs Items
Katarina
17
Flash Ignite Domination Precision Nedus1 Unranked 12 / 12 / 14 / 2.17:1 200238 12 199
Zhonya's Hourglass
Hextech Gunblade
Amplifying Tome
Rabadon's Deathcap
Sorcerer's Shoes
Warding Totem (Trinket)
Varus
18
Flash Heal Precision Sorcery Neramin Unranked 10 / 10 / 12 / 2.20:1 242500 10 243
Hexdrinker
Blade of the Ruined King
Berserker's Greaves
Guinsoo's Rageblade
Runaan's Hurricane
Farsight Alteration
Karma
18
Flash Teleport Inspiration Resolve Kral Geri Döndü Unranked 3 / 5 / 25 / 5.60:1 123426 18 162
Ardent Censer
Ninja Tabi
Iceborn Gauntlet
Spirit Visage
Fiendish Codex
Warding Totem (Trinket)
Pyke
16
Flash Ignite Resolve Precision Pyrka Unranked 14 / 8 / 14 / 3.50:1 55741 47 64
Youmuu's Ghostblade
Control Ward
Duskblade of Draktharr
Boots of Mobility
Guardian Angel
Oracle Lens
Sejuani
17
Smite Flash Resolve Precision Tigeh Unranked 3 / 8 / 21 / 3.00:1 165881 6 73
Enchantment: Cinderhulk
Adaptive Helm
Mercury's Treads
Warmog's Armor
Aegis of the Legion
Oracle Lens
Victory Tier KDA Damage Wards Cs Items
Pantheon
15
Smite Flash Resolve Precision BIG Don Arts I 2 / 10 / 16 / 1.80:1 131329 15 37
Black Cleaver
Enchantment: Warrior
Mercury's Treads
Serrated Dirk
B. F. Sword
Warding Totem (Trinket)
Diana
17
Flash Ignite Domination Sorcery BIG ZaZee I 12 / 11 / 5 / 1.55:1 241344 17 183
Zhonya's Hourglass
Rabadon's Deathcap
Sorcerer's Shoes
Control Ward
Void Staff
Warding Totem (Trinket)
Tahm Kench
16
Flash Cleanse Inspiration Resolve idkjustchoose I 2 / 12 / 18 / 1.67:1 42391 36 57
Knight's Vow
Control Ward
Mercury's Treads
Giant's Belt
Oracle Lens
Fiora
17
Flash Teleport Precision Resolve BlackIord Unranked 13 / 4 / 7 / 5.00:1 186130 7 217
Maw of Malmortius
Mercurial Scimitar
Mercury's Treads
Phage
Adaptive Helm
Oracle Lens
Ashe
18
Teleport Flash Sorcery Precision Aszaa I 14 / 7 / 14 / 4.00:1 266088 7 273
Essence Reaver
Infinity Edge
Berserker's Greaves
Rapid Firecannon
Maw of Malmortius
Farsight Alteration

Statistics

Game result by numbers

Winning - Team - Champion Kill 43 42 Gold Earned 74,555 78,264 Damage Dealt 867,282 787,786 Damage Taken 168,374 181,429 Wards Placed 82 93 Cs 767 741 Loosing - Team -
2
12
11,416
17,169
131,329
200,238
31,232
41,809
15
12
37
199
12
10
15,777
18,313
241,344
242,500
28,248
28,279
17
10
183
243
2
3
9,675
13,296
42,391
123,426
40,476
27,873
36
18
57
162
13
14
16,788
15,447
186,130
55,741
41,657
34,068
7
47
217
64
14
3
20,899
14,039
266,088
165,881
26,761
49,400
7
6
273
73

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

BIG Don ArtsPurchased Items

00:09 - 03:57
06:00 - 11:11
12:59 - 16:46
20:49 - 20:53
24:19 - 28:33
31:03 - 35:28

Spell Order

BIG Don ArtsChampion Spells

Q
W
E
R
Q 14579
W 21415
E 38101213
R 611
Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Unflinching
After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10s. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

BIG ZaZeePurchased Items

04:00 - 04:02
06:02 - 11:25
13:17 - 16:59
20:34 - 22:42
24:45 - 28:21
30:31 - 35:35
36:11

Spell Order

BIG ZaZeeChampion Spells

Q
W
E
R
Q 24579
W 18101213
E 3141517
R 61116
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

idkjustchoosePurchased Items

00:13 - 04:08
11:33 - 11:34
15:36 - 17:49
19:48 - 23:07
28:48 - 28:49
31:32 - 35:38
36:01 - 36:07

Spell Order

idkjustchooseChampion Spells

Q
W
E
R
Q 14579
W 21415
E 38101213
R 61116
Inspiration
Unsealed Spellbook
Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 20s (initial swap cooldown is at 4 mins).

Your first swap becomes available at 6 mins.

Summoner Spells can only be swapped while out of combat.
After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.

Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Approach Velocity
Gain 15% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair.

Range: 1000
Resolve
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
  • Attack Speed +9% Attack Speed
  • Armor +5 Armor
  • Armor +5 Armor

Item Builds

BlackIordPurchased Items

00:14 - 04:08
08:28 - 08:36
14:15 - 17:58
18:25 - 21:21
24:35 - 29:59
30:04 - 34:09
36:24

Spell Order

BlackIordChampion Spells

Q
W
E
R
Q 14579
W 2141517
E 38101213
R 61116
Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
  • Attack Speed +9% Attack Speed
  • Magic Resist +6 Magic Resist
  • Magic Resist +6 Magic Resist

Item Builds

AszaaPurchased Items

00:12 - 05:07
07:30 - 11:36
15:56 - 17:19
21:13 - 23:11
28:49 - 28:51
31:04 - 33:43

Spell Order

AszaaChampion Spells

Q
W
E
R
Q 48101213
W 13579
E 214151718
R 61116
Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Precision
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

Nedus1Purchased Items

04:27 - 04:28
08:14 - 11:54
15:39 - 17:57
20:41 - 22:43
24:30 - 27:48
30:57 - 35:31

Spell Order

Nedus1 Champion Spells

Q
W
E
R
Q 14579
W 3141517
E 28101213
R 61116
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

NeraminPurchased Items

00:44 - 04:17
06:58 - 11:12
17:04 - 15:29
20:16 - 21:48
24:57 - 29:26
31:38 - 32:55

Spell Order

Neramin Champion Spells

Q
W
E
R
Q 14579
W 213151718
E 38101214
R 61116
Precision
Lethal Tempo
1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Sorcery
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

Kral Geri DöndüPurchased Items

00:17 - 03:10
09:00 - 11:13
12:02 - 17:02
18:21 - 22:40
24:36 - 29:32
31:18 - 35:56
37:18

Spell Order

Kral Geri Döndü Champion Spells

Q
W
E
R
Q 14579
W 311151618
E 28101314
R 61217

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Inspiration
8
8
Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.

Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
Resolve
Shield Bash
While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

PyrkaPurchased Items

00:05 - 04:35
07:19 - 10:13
16:44
22:41
24:30 - 28:55
31:04 - 35:49

Spell Order

Pyrka Champion Spells

Q
W
E
R
Q 14579
W 38101213
E 21415
R 61116
Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
Precision
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Presence of Mind
Takedowns restore 20% of your maximum mana or energy and increase your maximum mana by 100 (up to 500) or your maximum energy by 10 (up to 50).
  • Scaling Cooldown Reduction +1-10% CDR (based on level)
  • Adaptive Force +10 Adaptive Force
  • Scaling Health +15-90 Health (based on level)

Item Builds

TigehPurchased Items

00:04 - 04:45
08:53 - 11:57
14:18 - 16:45
18:58 - 22:52
24:54 - 29:19
31:15 - 35:32

Spell Order

Tigeh Champion Spells

Q
W
E
R
Q 2141517
W 345810
E 1791213
R 61116
Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Font of Life
Impairing the movement of an enemy champion marks them for 4s.

Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor
Processing your request fellow summoner