Game Detail

Summoner's Rift
5v5 Ranked Solo games
07-07-2019 23:53:08
27:41
Defeat Tier KDA Damage Wards Cs Items
Renekton
14
Flash Teleport Precision Resolve Eluxah Unranked 1 / 6 / 3 / 0.67:1 139035 8 193
Doran's Shield
Ninja Tabi
Black Cleaver
Spear of Shojin
Ruby Crystal
Farsight Alteration
Corki
15
Flash Teleport Precision Inspiration MyHardestGoodbye Unranked 4 / 5 / 4 / 1.60:1 144237 8 208
B. F. Sword
Quicksilver Sash
Trinity Force
Rapid Firecannon
Pickaxe
Farsight Alteration
Tahm Kench
11
Flash Heal Inspiration Resolve Bengal cat Unranked 0 / 9 / 3 / 0.33:1 36672 33 67
Control Ward
Glacial Shroud
Quicksilver Sash
Oracle Lens
Kha'Zix
14
Flash Smite Domination Sorcery SakisOAplitos Unranked 7 / 5 / 3 / 2.00:1 123440 9 30
Quicksilver Sash
Duskblade of Draktharr
Ninja Tabi
Phage
Enchantment: Warrior
Oracle Lens
Kai'Sa
12
Teleport Flash Precision Inspiration Adenela I 2 / 9 / 2 / 0.44:1 73672 6 155
Doran's Blade
Guinsoo's Rageblade
Stormrazor
Berserker's Greaves
Farsight Alteration
Victory Tier KDA Damage Wards Cs Items
Jarvan IV
15
Flash Smite Domination Precision V Skeanz Unranked 6 / 2 / 20 / 13.00:1 137378 10 26
Enchantment: Cinderhulk
Ninja Tabi
Black Cleaver
Long Sword
Oracle Lens
Morgana
13
Flash Ignite Sorcery Inspiration fall n sparz I 4 / 2 / 21 / 12.50:1 29092 35 14
Control Ward
Redemption
Ardent Censer
Seeker's Armguard
Boots of Mobility
Oracle Lens
Sivir
15
Heal Flash Precision Inspiration Creoff I 11 / 3 / 11 / 7.33:1 164512 7 218
Control Ward
Essence Reaver
Doran's Blade
Phantom Dancer
Infinity Edge
Farsight Alteration
Malzahar
16
Teleport Flash Sorcery Domination FYN Qenal I 7 / 3 / 15 / 7.33:1 157775 13 208
Blasting Wand
Ionian Boots of Lucidity
Control Ward
Haunting Guise
Luden's Echo
Farsight Alteration
Quinn
15
Ignite Flash Domination Precision Quinn Airlines I 6 / 5 / 11 / 3.40:1 96272 21 145
Edge of Night
Doran's Blade
Berserker's Greaves
Serrated Dirk
Long Sword
Oracle Lens

Statistics

Game result by numbers

Winning - Team - Champion Kill 34 14 Gold Earned 58,873 48,162 Damage Dealt 585,029 517,056 Damage Taken 84,410 118,139 Wards Placed 86 64 Cs 611 653 Loosing - Team -
6
1
12,417
10,396
137,378
139,035
25,669
28,276
10
8
26
193
4
4
9,984
11,322
29,092
144,237
14,586
22,561
35
8
14
208
11
0
13,550
6,338
164,512
36,672
14,817
23,270
7
33
218
67
7
7
12,452
10,796
157,775
123,440
15,073
26,318
13
9
208
30
6
2
10,470
9,310
96,272
73,672
14,265
17,714
21
6
145
155

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

V SkeanzPurchased Items

00:09 - 03:33
06:28 - 09:04
12:10 - 16:11
18:29 - 23:18
24:54 - 24:57

Spell Order

V SkeanzChampion Spells

Q
W
E
R
Q 24579
W 31415
E 18101213
R 611
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

fall n sparzPurchased Items

00:08 - 05:42
08:21 - 11:42
14:26 - 15:55
18:41 - 23:27
25:07

Spell Order

fall n sparzChampion Spells

Q
W
E
R
Q 14589
W 2
E 37101213
R 611
Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Nimbus Cloak
After casting a Summoner Spell, gain a movement speed increase that lasts for 2.5s and allows you to pass through units.

Increase: 15% - 35% Movement Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Movement Speed).
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Perfect Timing
Begin the game with a Commencing Stopwatch that transforms into a Perfectly Timed Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.

Perfectly Timed Stopwatch can be used for a one time 2.5 second Stasis effect.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

CreoffPurchased Items

00:37 - 05:32
08:13 - 11:28
14:11 - 15:22
18:27 - 23:40
24:54 - 24:56

Spell Order

CreoffChampion Spells

Q
W
E
R
Q 14579
W 38101213
E 21415
R 611
Precision
Lethal Tempo
1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

FYN QenalPurchased Items

00:14 - 05:00
07:24 - 11:43
13:51 - 16:08
19:10 - 22:54
24:34 - 24:35

Spell Order

FYN QenalChampion Spells

Q
W
E
R
Q 28101213
W 31415
E 14579
R 61116
Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Domination
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Ultimate Hunter
Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Scaling Health +15-90 Health (based on level)

Item Builds

Quinn AirlinesPurchased Items

00:11 - 05:37
06:35 - 11:38
13:45 - 15:20
18:07 - 23:08
25:22 - 25:23

Spell Order

Quinn AirlinesChampion Spells

Q
W
E
R
Q 24579
W 31415
E 18101213
R 611
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Zombie Ward
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

Zombie Wards are visible, last for 120s and do not count towards your ward limit.
Ingenious Hunter
Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

EluxahPurchased Items

00:13 - 05:02
06:55 - 11:42
14:12 - 15:42
20:46 - 23:48
26:15

Spell Order

Eluxah Champion Spells

Q
W
E
R
Q 14579
W 314
E 28101213
R 611
Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

MyHardestGoodbyePurchased Items

00:29 - 05:36
06:51 - 10:55
12:59 - 17:39
21:04 - 23:53
26:17

Spell Order

MyHardestGoodbye Champion Spells

Q
W
E
R
Q 24579
W 31415
E 18101213
R 611
Precision
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

Healing from minions is 20% effective for Ranged Champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Scaling Health +15-90 Health (based on level)

Item Builds

Bengal catPurchased Items

00:27 - 04:47
06:02 - 11:25
15:41 - 17:02
19:06 - 22:19
26:23 - 26:14

Spell Order

Bengal cat Champion Spells

Q
W
E
R
Q 14579
W 2810
E 3
R 611
Inspiration
Unsealed Spellbook
Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 20s (initial swap cooldown is at 4 mins).

Your first swap becomes available at 6 mins.

Summoner Spells can only be swapped while out of combat.
After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
Perfect Timing
Begin the game with a Commencing Stopwatch that transforms into a Perfectly Timed Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.

Perfectly Timed Stopwatch can be used for a one time 2.5 second Stasis effect.
Minion Dematerializer
Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game.

Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.
Approach Velocity
Gain 15% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair.

Range: 1000
Resolve
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
  • Scaling Cooldown Reduction +1-10% CDR (based on level)
  • Magic Resist +6 Magic Resist
  • Armor +5 Armor

Item Builds

SakisOAplitosPurchased Items

00:05 - 05:23
08:34 - 08:35
12:56 - 17:07
18:27 - 23:30
25:01 - 26:19

Spell Order

SakisOAplitos Champion Spells

Q
W
E
R
Q 1457810
W 2911131415
E 3
R 612
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Sorcery
Celerity
All movement bonuses are 7% more effective on you and gain 1% Movement Speed.
Nimbus Cloak
After casting a Summoner Spell, gain a movement speed increase that lasts for 2.5s and allows you to pass through units.

Increase: 15% - 35% Movement Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Movement Speed).
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

AdenelaPurchased Items

00:04 - 05:58
07:23 - 10:06
12:31 - 15:27
18:19 - 23:12
26:18

Spell Order

Adenela Champion Spells

Q
W
E
R
Q 1457910
W 2
E 381112
R 613
Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor
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