Game Detail

Summoner's Rift
5v5 Ranked Solo games
06-07-2019 22:31:52
24:15
Defeat Tier KDA Damage Wards Cs Items
Irelia
13
Flash Teleport Precision Inspiration scarfaceee I 2 / 8 / 0 / 0.25:1 130497 9 168
Tiamat
Trinity Force
Control Ward
Ninja Tabi
Jaurim's Fist
Warding Totem (Trinket)
Anivia
13
Flash Teleport Sorcery Inspiration Tr3bla Unranked 3 / 8 / 3 / 0.75:1 84285 4 154
Rod of Ages
Tear of the Goddess
Sorcerer's Shoes
Lost Chapter
Ruby Crystal
Warding Totem (Trinket)
Lee Sin
12
Flash Smite Domination Precision skype technorave I 6 / 6 / 6 / 2.00:1 90663 13 43
Youmuu's Ghostblade
Enchantment: Warrior
Mercury's Treads
Serrated Dirk
Long Sword
Warding Totem (Trinket)
Rakan
11
Flash Ignite Resolve Inspiration PNDR YNWA I 2 / 9 / 10 / 1.33:1 7960 22 10
Stopwatch
Null-Magic Mantle
Frostfang
Boots of Mobility
Aegis of the Legion
Oracle Lens
Xayah
13
Teleport Flash Precision Inspiration s9 connoisseur I 7 / 11 / 5 / 1.09:1 98670 6 148
Doran's Blade
Berserker's Greaves
Infinity Edge
Phantom Dancer
Zeal
Farsight Alteration
Victory Tier KDA Damage Wards Cs Items
Zed
16
Ignite Flash Domination Inspiration iljimae I 8 / 3 / 1 / 3.00:1 149292 8 213
Youmuu's Ghostblade
Ninja Tabi
Duskblade of Draktharr
Ruby Crystal
Serrated Dirk
Warding Totem (Trinket)
Ezreal
14
Flash Teleport Inspiration Sorcery MakeitBetter I 4 / 3 / 10 / 4.67:1 99502 12 148
Trinity Force
Muramana
Ionian Boots of Lucidity
Farsight Alteration
Taliyah
15
Flash Smite Domination Sorcery Markoon I 15 / 3 / 8 / 7.67:1 149927 8 34
Enchantment: Runic Echoes
Mejai's Soulstealer
Sorcerer's Shoes
Rabadon's Deathcap
Oblivion Orb
Oracle Lens
Karma
13
Flash Ignite Sorcery Inspiration 9rwbueSJKw Unranked 5 / 7 / 18 / 3.29:1 28916 24 17
Frostfang
Redemption
Boots of Mobility
Athene's Unholy Grail
Oracle Lens
Mordekaiser
15
Flash Teleport Precision Resolve RYL Mundo I 10 / 4 / 7 / 4.25:1 121000 12 158
Hextech Protobelt-01
Zhonya's Hourglass
Ninja Tabi
Liandry's Torment
Warding Totem (Trinket)

Statistics

Game result by numbers

Winning - Team - Champion Kill 42 20 Gold Earned 57,854 44,985 Damage Dealt 548,637 412,075 Damage Taken 75,506 104,177 Wards Placed 64 54 Cs 570 523 Loosing - Team -
8
2
11,949
9,022
149,292
130,497
13,945
29,502
8
9
213
168
4
3
10,582
8,045
99,502
84,285
12,014
23,587
12
4
148
154
15
6
13,431
9,100
149,927
90,663
18,234
19,314
8
13
34
43
5
2
9,897
6,849
28,916
7,960
11,860
12,451
24
22
17
10
10
7
11,995
11,969
121,000
98,670
19,453
19,323
12
6
158
148

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

iljimaePurchased Items

03:48 - 03:49
06:54 - 10:50
15:44 - 15:51
19:05 - 23:03

Spell Order

iljimaeChampion Spells

Q
W
E
R
Q 14579
W 31415
E 28101213
R 61116
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Scaling Health +15-90 Health (based on level)

Item Builds

MakeitBetterPurchased Items

00:12 - 04:57
06:15 - 10:57
14:18 - 15:49
18:53 - 20:57

Spell Order

MakeitBetterChampion Spells

Q
W
E
R
Q 14579
W 314
E 28101213
R 611
Inspiration
Kleptomancy
After using an ability, each of your next 2 attacks can grant 5 gold... or something nicer.

Only attacks against champions grant you a reward.
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

MarkoonPurchased Items

00:03 - 04:48
06:34 - 10:27
15:27 - 17:01
21:45 - 21:47

Spell Order

MarkoonChampion Spells

Q
W
E
R
Q 14579
W 31415
E 28101213
R 611
Domination
Dark Harvest
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
Cooldown: 45s (resets to 1.5s on takedown)
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Sorcery
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

9rwbueSJKwPurchased Items

00:07 - 05:00
06:20 - 11:14
13:32 - 17:22
19:27 - 21:47

Spell Order

9rwbueSJKwChampion Spells

Q
W
E
R
Q 14579
W 3
E 28101213
R 611
Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

RYL MundoPurchased Items

00:15 - 05:44
08:04 - 11:20
13:48 - 15:27
19:18 - 23:59

Spell Order

RYL MundoChampion Spells

Q
W
E
R
Q 14579
W 31415
E 28101213
R 611
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor
  • Scaling Health +15-90 Health (based on level)

Item Builds

scarfaceeePurchased Items

00:05 - 05:34
07:40 - 11:45
14:37 - 17:28
20:09 - 21:38

Spell Order

scarfaceee Champion Spells

Q
W
E
R
Q 14579
W 3
E 28101213
R 611
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

Tr3blaPurchased Items

00:11 - 04:33
11:53 - 11:45
15:51 - 17:30
19:51 - 21:20

Spell Order

Tr3bla Champion Spells

Q
W
E
R
Q 18101213
W 4
E 23579
R 611
Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Minion Dematerializer
Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game.

Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Scaling Health +15-90 Health (based on level)

Item Builds

skype technoravePurchased Items

00:04 - 04:25
07:15 - 11:37
15:25 - 17:34
20:47 - 23:27

Spell Order

skype technorave Champion Spells

Q
W
E
R
Q 14579
W 281012
E 3
R 611
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

PNDR YNWAPurchased Items

00:04 - 04:45
06:20 - 09:56
14:10 - 15:49
21:10 - 23:51

Spell Order

PNDR YNWA Champion Spells

Q
W
E
R
Q 24579
W 1810
E 3
R 611
Resolve
Guardian
Guard allies within 175 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take damage, both of you gain a shield and are hasted for 1.5s.

Cooldown: 70 - 40 seconds
Shield: 70 - 150 + 25% of your ability power + 12% of your bonus health.
Haste: +20% Movement Speed.
Shield Bash
While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
Inspiration
Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.

Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor
  • Magic Resist +6 Magic Resist

Item Builds

s9 connoisseurPurchased Items

00:04 - 04:39
06:21 - 11:11
12:40 - 17:06
20:37 - 23:28

Spell Order

s9 connoisseur Champion Spells

Q
W
E
R
Q 2
W 18101213
E 34579
R 611
Precision
Lethal Tempo
1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist
Processing your request fellow summoner