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Game Detail - Summoner's Rift - League of Legends - Mid Or Feed

Game Detail

Summoner's Rift
5v5 Ranked Solo games
05-07-2019 23:25:33
21:40
Defeat Tier KDA Damage Wards Cs Items
Ekko
13
Flash Smite Precision Inspiration Razørk Activoo I 5 / 5 / 5 / 2.00:1 119783 9 55
Zhonya's Hourglass
Amplifying Tome
Sheen
Enchantment: Runic Echoes
Mercury's Treads
Warding Totem (Trinket)
Zed
13
Flash Ignite Domination Inspiration MAD Kaîser I 3 / 5 / 6 / 1.80:1 80845 7 146
Youmuu's Ghostblade
Duskblade of Draktharr
Long Sword
Slightly Magical Boots
Warding Totem (Trinket)
Yuumi
12
Exhaust Ignite Sorcery Resolve Sugarfree987 Unranked 2 / 5 / 12 / 2.80:1 15772 15 3
Refillable Potion
Forbidden Idol
Aether Wisp
Athene's Unholy Grail
Dark Seal
Oracle Lens
Kai'Sa
12
Flash Heal Precision Inspiration IHG Odi11 I 7 / 6 / 0 / 1.17:1 76918 5 144
Guinsoo's Rageblade
Infinity Edge
Berserker's Greaves
Zeal
Warding Totem (Trinket)
Mordekaiser
11
Teleport Flash Precision Resolve Th3Antønio I 1 / 7 / 6 / 1.00:1 60706 7 111
Sorcerer's Shoes
Seeker's Armguard
Blasting Wand
Amplifying Tome
Doran's Shield
Warding Totem (Trinket)
Victory Tier KDA Damage Wards Cs Items
Akali
14
Flash Ignite Domination Resolve Paco de Málaga I 10 / 3 / 4 / 4.67:1 86720 6 169
Hextech Gunblade
Blasting Wand
Doran's Blade
Sorcerer's Shoes
Oblivion Orb
Warding Totem (Trinket)
Camille
13
Flash Teleport Resolve Precision ButterCup13 Unranked 4 / 3 / 4 / 2.67:1 75621 8 128
Tiamat
Mercury's Treads
Doran's Blade
Long Sword
Warding Totem (Trinket)
Fiddlesticks
12
Ignite Flash Resolve Inspiration Tarky º I 5 / 6 / 11 / 2.67:1 42827 19 22
Shurelya's Reverie
Boots of Mobility
Oracle Lens
Varus
13
Flash Heal Precision Inspiration MonkWillCarry I 4 / 3 / 9 / 4.33:1 111472 6 179
Doran's Blade
Blade of the Ruined King
Wit's End
Guinsoo's Rageblade
Farsight Alteration
Lee Sin
13
Flash Smite Domination Precision Køldo I 5 / 3 / 9 / 4.67:1 100790 11 6
Refillable Potion
Ninja Tabi
Black Cleaver
B. F. Sword
Control Ward
Warding Totem (Trinket)

Statistics

Game result by numbers

Winning - Team - Champion Kill 28 18 Gold Earned 49,033 38,347 Damage Dealt 417,430 354,024 Damage Taken 69,604 72,547 Wards Placed 50 43 Cs 504 459 Loosing - Team -
10
5
10,703
9,147
86,720
119,783
14,392
21,682
6
9
169
55
4
3
8,405
7,896
75,621
80,845
16,380
11,378
8
7
128
146
5
2
9,152
5,831
42,827
15,772
11,451
5,692
19
15
22
3
4
7
11,929
9,442
111,472
76,918
10,123
13,889
6
5
179
144
5
1
8,844
6,031
100,790
60,706
17,258
19,906
11
7
6
111

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

Paco de MálagaPurchased Items

00:10 - 04:29
06:21 - 11:59
13:56 - 16:41
19:23 - 21:20

Spell Order

Paco de MálagaChampion Spells

Q
W
E
R
Q 14579
W 28101213
E 314
R 611
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

ButterCup13Purchased Items

05:15 - 05:25
07:26 - 08:25
12:01 - 14:55
18:27 - 20:44

Spell Order

ButterCup13Champion Spells

Q
W
E
R
Q 14579
W 3
E 28101213
R 611
Resolve
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Shield Bash
    While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.
    Bone Plating
    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
    Revitalize
    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
    Precision
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    Tarky ºPurchased Items

    00:03 - 04:37
    08:12 - 11:13
    13:54 - 16:15
    19:31

    Spell Order

    Tarky ºChampion Spells

    Q
    W
    E
    R
    Q 35789
    W 2
    E 141012
    R 611
    Resolve
    Aftershock
    After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

    Damage: 25 - 120 (+8% of your bonus health)
    Cooldown: 20s

    Resistance bonus from Aftershock capped at: 80-150 (based on level)
    Font of Life
    Impairing the movement of an enemy champion marks them for 4s.

    Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
    Bone Plating
    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
    Revitalize
    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
    Inspiration
    Perfect Timing
    Begin the game with a Commencing Stopwatch that transforms into a Perfectly Timed Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.

    Perfectly Timed Stopwatch can be used for a one time 2.5 second Stasis effect.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Magic Resist +6 Magic Resist

    Item Builds

    MonkWillCarryPurchased Items

    00:12 - 04:36
    08:24 - 11:17
    14:08 - 15:32
    19:07 - 19:48

    Spell Order

    MonkWillCarryChampion Spells

    Q
    W
    E
    R
    Q 24579
    W 38101213
    E 1
    R 611
    Precision
    Lethal Tempo
    1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

    Cooldown: 6s

    Lethal Tempo allows you to temporarily exceed the attack speed limit.
    Overheal
    Excess healing on you becomes a shield, for up to 10 (+10% Max Health).

    Shield is built up from 20 to 100% of excess healing from yourself or any ally.
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Inspiration
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    KøldoPurchased Items

    00:04 - 05:20
    08:48 - 09:39
    14:19 - 16:12
    19:50 - 21:25

    Spell Order

    KøldoChampion Spells

    Q
    W
    E
    R
    Q 14579
    W 28101213
    E 3
    R 611
    Domination
    Electrocute
    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Sudden Impact
    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Ingenious Hunter
    Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    Precision
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    Razørk ActivooPurchased Items

    00:06 - 04:53
    07:01 - 11:57
    14:20 - 16:55
    18:16 - 20:58

    Spell Order

    Razørk Activoo Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 2
    E 38101213
    R 611
    Precision
    Conqueror
    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Tenacity
    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Inspiration
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    MAD KaîserPurchased Items

    04:52 - 04:54
    06:06 - 10:18
    12:23 - 17:17
    21:16 - 19:41

    Spell Order

    MAD Kaîser Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 3
    E 28101213
    R 611
    Domination
    Electrocute
    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Sudden Impact
    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Ultimate Hunter
    Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    Inspiration
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Magic Resist +6 Magic Resist

    Item Builds

    Sugarfree987Purchased Items

    00:08 - 05:01
    06:56 - 09:45
    12:06 - 16:51
    20:39 - 20:43

    Spell Order

    Sugarfree987 Champion Spells

    Q
    W
    E
    R
    Q 1357912
    W
    E 24810
    R 611
    Sorcery
    Summon Aery
    Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

    Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
    Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

    Aery cannot be sent out again until she returns to you.
    Manaflow Band
    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
    Absolute Focus
    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
    Scorch
    Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

    Cooldown: 10s
    Resolve
    Shield Bash
    While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.
    Revitalize
    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    IHG Odi11Purchased Items

    00:15 - 05:00
    08:07 - 09:36
    12:42 - 16:57
    18:10 - 21:27

    Spell Order

    IHG Odi11 Champion Spells

    Q
    W
    E
    R
    Q 1457910
    W 2
    E 381113
    R 612
    Precision
    Press the Attack
    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
    Overheal
    Excess healing on you becomes a shield, for up to 10 (+10% Max Health).

    Shield is built up from 20 to 100% of excess healing from yourself or any ally.
    Legend: Bloodline
    Gain 0.6% life steal for every Legend stack (max 20 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Inspiration
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    Th3AntønioPurchased Items

    00:15 - 04:58
    07:16 - 11:52
    14:05 - 16:20
    18:59 - 20:42

    Spell Order

    Th3Antønio Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 3
    E 2810
    R 611
    Precision
    Conqueror
    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Tenacity
    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Resolve
    Second Wind
    After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
    Revitalize
    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor
    Processing your request fellow summoner