Game Detail

Summoner's Rift
5v5 Ranked Solo games
05-07-2019 00:27:35
27:05
Defeat Tier KDA Damage Wards Cs Items
Leona
11
Flash Ignite Resolve Inspiration RiftWolfie I 1 / 3 / 11 / 4.00:1 20678 26 40
Remnant of the Aspect
Boots of Mobility
Oracle Lens
Irelia
16
Teleport Flash Precision Inspiration Blomster Finn I 12 / 7 / 4 / 2.29:1 194481 11 234
Corrupting Potion
Titanic Hydra
Trinity Force
Sterak's Gage
Ninja Tabi
Warding Totem (Trinket)
Vel'Koz
13
Cleanse Flash Sorcery Inspiration Rinky Unranked 3 / 5 / 5 / 1.60:1 94009 10 154
Doran's Ring
Control Ward
Luden's Echo
Sorcerer's Shoes
Warding Totem (Trinket)
Gragas
13
Flash Smite Domination Inspiration MRS styllEE I 7 / 8 / 9 / 2.00:1 123187 15 38
Zhonya's Hourglass
Sorcerer's Shoes
Morellonomicon
The Dark Seal
Enchantment: Runic Echoes
Oracle Lens
Ezreal
13
Teleport Flash Inspiration Sorcery Bushyy I 2 / 7 / 7 / 1.29:1 84240 8 121
Bilgewater Cutlass
Slightly Magical Boots
Muramana
Hextech Revolver
Doran's Shield
Farsight Alteration
Victory Tier KDA Damage Wards Cs Items
Twisted Fate
14
Teleport Flash Inspiration Resolve give me noodle Unranked 0 / 7 / 5 / 0.71:1 124205 11 163
Recurve Bow
Negatron Cloak
Trinity Force
Berserker's Greaves
The Dark Seal
Farsight Alteration
Sivir
15
Flash Heal Precision Inspiration Kaori1 I 10 / 3 / 8 / 6.00:1 167409 8 202
Infinity Edge
Essence Reaver
Doran's Blade
Rapid Firecannon
Phantom Dancer
Farsight Alteration
Lux
13
Flash Ignite Resolve Domination madlifeonur I 4 / 5 / 14 / 3.60:1 21976 27 12
Frostfang
Ardent Censer
Boots of Mobility
Athene's Unholy Grail
Forbidden Idol
Oracle Lens
Taliyah
15
Flash Smite Domination Sorcery GRE Crash I 6 / 5 / 9 / 3.00:1 184442 5 44
Enchantment: Runic Echoes
Zhonya's Hourglass
Sorcerer's Shoes
Morellonomicon
Oracle Lens
Renekton
15
Flash Teleport Precision Resolve TheSHAAAAAAAAY I 10 / 5 / 2 / 2.40:1 140402 10 182
Jaurim's Fist
The Black Cleaver
Spear of Shojin
Ninja Tabi
Warding Totem (Trinket)

Statistics

Game result by numbers

Winning - Team - Champion Kill 30 25 Gold Earned 60,951 49,642 Damage Dealt 638,434 516,595 Damage Taken 86,299 89,446 Wards Placed 61 70 Cs 603 587 Loosing - Team -
0
1
10,805
6,402
124,205
20,678
21,087
11,969
11
26
163
40
10
12
14,840
15,464
167,409
194,481
12,679
26,541
8
11
202
234
4
3
10,128
8,551
21,976
94,009
7,856
11,491
27
10
12
154
6
7
12,457
10,433
184,442
123,187
20,766
24,149
5
15
44
38
10
2
12,721
8,792
140,402
84,240
23,911
15,296
10
8
182
121

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

give me noodlePurchased Items

00:12 - 05:36
07:51 - 11:08
14:00 - 15:59
18:17 - 21:08
24:25

Spell Order

give me noodleChampion Spells

Q
W
E
R
Q 38101213
W 114
E 24579
R 611
Inspiration
Kleptomancy
After using an ability, each of your next 2 attacks can grant 5 gold... or something nicer.

Only attacks against champions grant you a reward.
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
Resolve
Conditioning
After 10 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

Kaori1Purchased Items

00:23 - 03:01
06:47 - 09:57
12:19 - 16:23
18:39 - 22:30
25:00

Spell Order

Kaori1Champion Spells

Q
W
E
R
Q 24579
W 18101213
E 31415
R 611
Precision
Lethal Tempo
1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Cut Down
Deal 5% to 15% more damage to champions, based on how much more max health they have than you.

Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

madlifeonurPurchased Items

00:14 - 04:06
10:05 - 10:06
14:29 - 16:11
18:56 - 22:32
24:32

Spell Order

madlifeonurChampion Spells

Q
W
E
R
Q 2
W 35789
E 14101213
R 611
Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 + 50% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 10 - 120 (+4% of your maximum health)
Cooldown: 35s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Shield Bash
While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
Domination
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

GRE CrashPurchased Items

00:03 - 05:06
07:51 - 09:47
13:18 - 17:44
18:54 - 23:28

Spell Order

GRE CrashChampion Spells

Q
W
E
R
Q 14579
W 21415
E 38101213
R 611
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Sorcery
Celerity
All movement bonuses are 7% more effective on you and gain 1% Movement Speed.
Waterwalking
Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



May you be as swift as the rushing river and agile as a startled Rift Scuttler.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

TheSHAAAAAAAAYPurchased Items

00:12 - 05:58
07:57 - 10:20
14:22 - 17:42
22:20
24:25 - 24:26

Spell Order

TheSHAAAAAAAAYChampion Spells

Q
W
E
R
Q 24579
W 11415
E 38101213
R 611
Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Resolve
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

RiftWolfiePurchased Items

00:08 - 04:25
06:25 - 11:43
15:27 - 17:55
19:31 - 22:52

Spell Order

RiftWolfie Champion Spells

Q
W
E
R
Q 2
W 34579
E 1810
R 611
Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 + 50% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 10 - 120 (+4% of your maximum health)
Cooldown: 35s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
Unflinching
After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10s. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor
  • Scaling Health +15-90 Health (based on level)

Item Builds

Blomster FinnPurchased Items

00:04 - 05:37
07:03 - 10:56
12:45 - 16:17
19:12 - 23:41

Spell Order

Blomster Finn Champion Spells

Q
W
E
R
Q 24579
W 31415
E 18101213
R 61116
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

RinkyPurchased Items

00:08 - 05:58
06:01 - 08:36
13:18 - 17:51
18:54 - 23:30
25:24 - 25:25

Spell Order

Rinky Champion Spells

Q
W
E
R
Q 14579
W 28101213
E 3
R 611
Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

MRS styllEEPurchased Items

00:07 - 04:31
06:51 - 10:29
13:07 - 15:42
19:19 - 22:52
26:23

Spell Order

MRS styllEE Champion Spells

Q
W
E
R
Q 24579
W 1
E 38101213
R 611
Domination
Predator
Enchants your boots with the active effect 'Predator.'

Channel for 1.5s out of combat to gain 45% movement speed for 15s. Damaging attacks or abilities end this effect, dealing 60 - 180 (+0.4 bonus AD)(+0.25 AP) bonus adaptive damage.

Cooldown: 150s - 100s. Starts the game on cooldown. 50% cooldown if interrupted while channeling.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Ghost Poro
When your wards expire, they leave behind a Ghost Poro, which grants vision for 60s. Nearby enemy champions scare the Ghost Poro away.

Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks.

After gaining 10 stacks, additionally gain 10 adaptive force.
Ingenious Hunter
Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Inspiration
Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.

Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

BushyyPurchased Items

01:31 - 04:14
07:07 - 11:41
13:28 - 17:03
18:40 - 23:02
24:58

Spell Order

Bushyy Champion Spells

Q
W
E
R
Q 14579
W 3
E 28101213
R 611
Inspiration
Kleptomancy
After using an ability, each of your next 2 attacks can grant 5 gold... or something nicer.

Only attacks against champions grant you a reward.
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor
Processing your request fellow summoner