Game Detail

Summoner's Rift
5v5 Ranked Solo games
03-07-2019 19:08:46
31:15
Defeat Tier KDA Damage Wards Cs Items
Elise
14
Flash Smite Domination Precision Elramri Unranked 10 / 13 / 7 / 1.31:1 135678 32 34
Zhonya's Hourglass
Sorcerer's Shoes
Liandry's Torment
Control Ward
Enchantment: Runic Echoes
Oracle Lens
Irelia
16
Teleport Flash Precision Inspiration RGE Finnαir I 4 / 9 / 6 / 1.11:1 140821 13 173
Trinity Force
Tiamat
Death's Dance
Mercury's Treads
Ruby Crystal
Warding Totem (Trinket)
Caitlyn
15
Teleport Flash Precision Inspiration Răducu Unranked 8 / 11 / 8 / 1.45:1 161379 10 160
Berserker's Greaves
Infinity Edge
Rapid Firecannon
Statikk Shiv
Vampiric Scepter
Farsight Alteration
Yasuo
16
Flash Ignite Precision Domination Jag vill vinna I 3 / 8 / 3 / 0.75:1 157163 14 209
Infinity Edge
Berserker's Greaves
Statikk Shiv
Doran's Blade
Jaurim's Fist
Warding Totem (Trinket)
Karma
15
Ignite Flash Sorcery Inspiration Apokacherry Unranked 5 / 12 / 17 / 1.83:1 47323 32 19
Aether Wisp
Athene's Unholy Grail
Ardent Censer
Ionian Boots of Lucidity
Oracle Lens
Victory Tier KDA Damage Wards Cs Items
Qiyana
15
Ignite Flash Domination Precision TheUnshackIedone I 5 / 7 / 10 / 2.14:1 104012 11 166
Youmuu's Ghostblade
Doran's Shield
Boots of Mobility
Serrated Dirk
Caulfield's Warhammer
Warding Totem (Trinket)
Sona
15
Teleport Flash Inspiration Sorcery 1qa2ws3ed Unranked 15 / 9 / 20 / 3.89:1 78740 23 91
Rabadon's Deathcap
Lich Bane
Seeker's Armguard
Sorcerer's Shoes
Oracle Lens
Tahm Kench
15
Flash Heal Resolve Inspiration PENTA kamilius I 6 / 4 / 31 / 9.25:1 67729 36 110
Redemption
Control Ward
Knight's Vow
Mercury's Treads
Oracle Lens
Neeko
16
Teleport Flash Inspiration Domination aemeth Unranked 6 / 3 / 20 / 8.67:1 155011 18 200
Zhonya's Hourglass
Corrupting Potion
Sorcerer's Shoes
Needlessly Large Rod
Twin Shadows
Warding Totem (Trinket)
Lee Sin
17
Flash Smite Domination Precision Køldo I 20 / 7 / 20 / 5.71:1 171932 21 40
Titanic Hydra
Enchantment: Warrior
Guardian Angel
Ninja Tabi
Control Ward
Warding Totem (Trinket)

Statistics

Game result by numbers

Winning - Team - Champion Kill 52 30 Gold Earned 68,050 61,902 Damage Dealt 577,424 642,364 Damage Taken 136,606 142,719 Wards Placed 109 101 Cs 607 595 Loosing - Team -
5
10
10,349
13,048
104,012
135,678
26,403
34,584
11
32
166
34
15
4
15,339
10,965
78,740
140,821
23,258
31,593
23
13
91
173
6
8
12,187
14,483
67,729
161,379
30,505
25,143
36
10
110
160
6
3
13,038
11,422
155,011
157,163
21,514
23,034
18
14
200
209
20
5
17,137
11,984
171,932
47,323
34,926
28,365
21
32
40
19

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

TheUnshackIedonePurchased Items

00:03 - 04:04
07:27 - 10:59
14:18 - 17:45
21:02 - 23:35
25:35 - 26:47
30:55

Spell Order

TheUnshackIedoneChampion Spells

Q
W
E
R
Q 14579
W 28101213
E 31415
R 611
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ghost Poro
When your wards expire, they leave behind a Ghost Poro, which grants vision for 60s. Nearby enemy champions scare the Ghost Poro away.

Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks.

After gaining 10 stacks, additionally gain 10 adaptive force.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

1qa2ws3edPurchased Items

04:00 - 05:02
06:14 - 11:43
14:14 - 17:38
20:01 - 22:26
25:36 - 29:07

Spell Order

1qa2ws3edChampion Spells

Q
W
E
R
Q 13579
W 28101213
E 41415
R 611

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Inspiration
8
8
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

PENTA kamiliusPurchased Items

02:37 - 04:03
07:44 - 10:25
12:09 - 17:31
20:02 - 22:31
25:59 - 29:30

Spell Order

PENTA kamiliusChampion Spells

Q
W
E
R
Q 14579
W 28101213
E 31415
R 611
Resolve
Guardian
Guard allies within 175 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take damage, both of you gain a shield and are hasted for 1.5s.

Cooldown: 70 - 40 seconds
Shield: 70 - 150 + 25% of your ability power + 12% of your bonus health.
Haste: +20% Movement Speed.
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Approach Velocity
Gain 15% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair.

Range: 1000
  • Attack Speed +9% Attack Speed
  • Armor +5 Armor
  • Armor +5 Armor

Item Builds

aemethPurchased Items

00:08 - 03:06
06:23 - 11:47
13:33 - 17:19
19:59 - 22:05
24:13 - 26:03

Spell Order

aemethChampion Spells

Q
W
E
R
Q 35789
W 11415
E 24101213
R 61116
Inspiration
Glacial Augment
Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.
  • Ranged: Ranged attacks slow by up to 30% - 40%
  • Melee: Melee attacks slow by up to 45% - 55%

  • Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.

    Cooldown: 7-4s per unit
    Perfect Timing
    Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.

    Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Time Warp Tonic
    Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

    Cooldown: equal to the duration of the consumable.
    Domination
    Taste of Blood
    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
    Ingenious Hunter
    Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    KøldoPurchased Items

    00:09 - 02:46
    10:43 - 08:45
    13:15 - 17:27
    20:00 - 22:19
    26:10 - 29:05

    Spell Order

    KøldoChampion Spells

    Q
    W
    E
    R
    Q 14579
    W 28101213
    E 3141517
    R 61116
    Domination
    Electrocute
    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Sudden Impact
    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected.

    Upon completing your collection at 20 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 2 eyeball per champion takedown.
    Ingenious Hunter
    Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    Precision
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    ElramriPurchased Items

    00:11 - 04:18
    06:16 - 11:51
    14:17 - 14:38
    18:02 - 23:03
    25:53 - 27:33
    30:49

    Spell Order

    Elramri Champion Spells

    Q
    W
    E
    R
    Q 24579
    W 18101213
    E 314
    R 611
    Domination
    Electrocute
    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Cheap Shot
    Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

    Cooldown: 4s
    Activates on damage occurring after the impairment.
    Zombie Ward
    Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

    Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

    After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

    Zombie Wards are visible, last for 120s and do not count towards your ward limit.
    Relentless Hunter
    Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    Precision
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Tenacity
    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    RGE FinnαirPurchased Items

    00:12 - 05:45
    08:05 - 11:59
    12:01 - 17:57
    18:53 - 23:06
    26:29 - 29:31
    30:31

    Spell Order

    RGE Finnαir Champion Spells

    Q
    W
    E
    R
    Q 24579
    W 31415
    E 18101213
    R 61116
    Precision
    Conqueror
    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Tenacity
    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Last Stand
    Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
    Inspiration
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Time Warp Tonic
    Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

    Cooldown: equal to the duration of the consumable.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    RăducuPurchased Items

    00:06 - 04:25
    07:00 - 11:59
    13:13 - 13:16
    23:19 - 20:54
    27:26 - 28:31

    Spell Order

    Răducu Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 28101213
    E 31415
    R 611
    Precision
    Fleet Footwork
    Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

    Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

    Healing from minions is 20% effective for Ranged Champions.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Inspiration
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    Jag vill vinnaPurchased Items

    00:37 - 04:33
    06:48 - 09:52
    14:18 - 16:35
    18:22 - 23:19
    24:55 - 28:43

    Spell Order

    Jag vill vinna Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 31415
    E 28101213
    R 61116
    Precision
    Fleet Footwork
    Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

    Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

    Healing from minions is 20% effective for Ranged Champions.
    Overheal
    Excess healing on you becomes a shield, for up to 10 (+10% Max Health).

    Shield is built up from 20 to 100% of excess healing from yourself or any ally.
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Domination
    Taste of Blood
    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
    Ravenous Hunter
    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Scaling Health +15-90 Health (based on level)

    Item Builds

    ApokacherryPurchased Items

    04:40 - 04:38
    07:03 - 11:54
    17:24 - 17:42
    19:28 - 23:43
    25:14 - 29:31

    Spell Order

    Apokacherry Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 31415
    E 28101213
    R 611
    Sorcery
    Summon Aery
    Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

    Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
    Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

    Aery cannot be sent out again until she returns to you.
    Manaflow Band
    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
    Transcendence
    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
    Scorch
    Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

    Cooldown: 10s
    Inspiration
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Magic Resist +6 Magic Resist
    Processing your request fellow summoner