Game Detail

Summoner's Rift
5v5 Ranked Solo games
03-07-2019 18:42:42
29:28
Defeat Tier KDA Damage Wards Cs Items
Sion
15
Flash Teleport Resolve Inspiration LFT ZombieKungen I 4 / 4 / 4 / 2.00:1 111034 7 191
Zz'Rot Portal
Sunfire Cape
Ninja Tabi
Spectre's Cowl
Null-Magic Mantle
Warding Totem (Trinket)
Lucian
14
Heal Flash Precision Inspiration AugustAmesFanboy I 5 / 4 / 9 / 3.50:1 202964 8 241
Berserker's Greaves
Essence Reaver
Infinity Edge
Zeal
Executioner's Calling
Farsight Alteration
Yasuo
15
Flash Ignite Precision Domination Gîraffe Unranked 8 / 13 / 3 / 0.85:1 200864 10 187
Vampiric Scepter
Statikk Shiv
Berserker's Greaves
Sterak's Gage
Warding Totem (Trinket)
Yuumi
14
Ignite Exhaust Sorcery Resolve Katsune I 5 / 3 / 10 / 5.00:1 32231 15 14
Frostfang
Athene's Unholy Grail
Ardent Censer
Control Ward
Mejai's Soulstealer
Oracle Lens
Sejuani
14
Flash Smite Resolve Precision Lolman07 I 2 / 9 / 10 / 1.33:1 133580 7 32
Enchantment: Cinderhulk
Mercury's Treads
Warmog's Armor
Null-Magic Mantle
Oracle Lens
Victory Tier KDA Damage Wards Cs Items
Ivern
17
Flash Smite Sorcery Inspiration FNC Broxah I 6 / 0 / 20 / 26.00:1 386982 8 17
Redemption
Hunter's Talisman
Ardent Censer
Athene's Unholy Grail
Boots of Mobility
Oracle Lens
Ezreal
15
Teleport Flash Inspiration Sorcery WojuX I 4 / 4 / 11 / 3.75:1 135549 11 163
Doran's Shield
Ionian Boots of Lucidity
Iceborn Gauntlet
Long Sword
Muramana
Warding Totem (Trinket)
Karma
13
Ignite Flash Sorcery Domination Swifte1 I 1 / 10 / 14 / 1.50:1 31109 29 23
Frostfang
Athene's Unholy Grail
Aether Wisp
Forbidden Idol
Control Ward
Oracle Lens
Azir
16
Teleport Flash Precision Sorcery the inescapable I 11 / 8 / 12 / 2.88:1 215610 10 195
Mejai's Soulstealer
Rabadon's Deathcap
Morellonomicon
Sorcerer's Shoes
Nashor's Tooth
Farsight Alteration
Illaoi
17
Flash Teleport Inspiration Precision Dtry Unranked 11 / 2 / 2 / 6.50:1 225301 15 244
Black Cleaver
Spirit Visage
Ninja Tabi
Dead Man's Plate
Sterak's Gage
Warding Totem (Trinket)

Statistics

Game result by numbers

Winning - Team - Champion Kill 33 24 Gold Earned 64,775 56,402 Damage Dealt 994,551 680,673 Damage Taken 100,814 145,742 Wards Placed 73 47 Cs 642 665 Loosing - Team -
6
4
12,226
10,103
386,982
111,034
13,338
34,632
8
7
17
191
4
5
12,371
13,493
135,549
202,964
15,520
25,980
11
8
163
241
1
8
8,249
13,037
31,109
200,864
16,639
30,673
29
10
23
187
11
5
16,215
10,018
215,610
32,231
21,271
7,697
10
15
195
14
11
2
15,714
9,751
225,301
133,580
34,046
46,760
15
7
244
32

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

FNC BroxahPurchased Items

00:10 - 02:51
06:19 - 10:05
13:33 - 17:15
19:57 - 21:51
27:08

Spell Order

FNC BroxahChampion Spells

Q
W
E
R
Q 18101213
W 31415
E 24579
R 61116
Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Waterwalking
Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



May you be as swift as the rushing river and agile as a startled Rift Scuttler.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Scaling Cooldown Reduction +1-10% CDR (based on level)
  • Armor +5 Armor
  • Scaling Health +15-90 Health (based on level)

Item Builds

WojuXPurchased Items

00:10 - 05:14
08:20 - 11:41
14:37 - 14:42
19:01 - 21:38
26:45 - 27:16

Spell Order

WojuXChampion Spells

Q
W
E
R
Q 14579
W 31415
E 28101213
R 611
Inspiration
Kleptomancy
After using an ability, each of your next 2 attacks can grant 5 gold... or something nicer.

Only attacks against champions grant you a reward.
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

Swifte1Purchased Items

00:08 - 05:17
09:15 - 10:04
12:51 - 16:38
18:20 - 21:33
24:17 - 26:23

Spell Order

Swifte1Champion Spells

Q
W
E
R
Q 14513
W 312
E 278910
R 611
Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Celerity
All movement bonuses are 7% more effective on you and gain 1% Movement Speed.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Domination
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Ghost Poro
When your wards expire, they leave behind a Ghost Poro, which grants vision for 60s. Nearby enemy champions scare the Ghost Poro away.

Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks.

After gaining 10 stacks, additionally gain 10 adaptive force.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

the inescapablePurchased Items

00:16 - 04:00
06:56 - 11:37
14:38 - 17:42
19:16 - 21:46
24:48 - 28:57

Spell Order

the inescapableChampion Spells

Q
W
E
R
Q 24579
W 18101213
E 31415
R 61116
Precision
Lethal Tempo
1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.
Presence of Mind
Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Cut Down
Deal 5% to 15% more damage to champions, based on how much more max health they have than you.

Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

DtryPurchased Items

00:09 - 05:17
07:51 - 11:13
14:13 - 17:01
19:54 - 21:32
24:38 - 27:07

Spell Order

DtryChampion Spells

Q
W
E
R
Q 1891113
W 214151618
E 345710
R 61217
Inspiration
Kleptomancy
After using an ability, each of your next 2 attacks can grant 5 gold... or something nicer.

Only attacks against champions grant you a reward.
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Scaling Cooldown Reduction +1-10% CDR (based on level)
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

LFT ZombieKungenPurchased Items

00:09 - 04:39
08:03 - 10:49
13:00 - 16:33
18:13 - 23:24
26:09 - 26:32

Spell Order

LFT ZombieKungen Champion Spells

Q
W
E
R
Q 14579
W 28101213
E 31415
R 611
Resolve
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Shield Bash
    While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.
    Bone Plating
    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    Inspiration
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Time Warp Tonic
    Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

    Cooldown: equal to the duration of the consumable.
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor
    • Scaling Health +15-90 Health (based on level)

    Item Builds

    AugustAmesFanboyPurchased Items

    00:07 - 05:40
    10:30
    12:28 - 16:58
    19:39 - 21:16
    24:04 - 29:01

    Spell Order

    AugustAmesFanboy Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 314
    E 28101213
    R 611
    Precision
    Press the Attack
    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Inspiration
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    GîraffePurchased Items

    03:39 - 03:40
    06:07 - 10:54
    12:24 - 15:51
    20:22 - 22:33
    24:33 - 28:07

    Spell Order

    Gîraffe Champion Spells

    Q
    W
    E
    R
    Q 13579
    W 41415
    E 28101213
    R 611
    Precision
    Fleet Footwork
    Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

    Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

    Healing from minions is 20% effective for Ranged Champions.
    Overheal
    Excess healing on you becomes a shield, for up to 10 (+10% Max Health).

    Shield is built up from 20 to 100% of excess healing from yourself or any ally.
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Domination
    Taste of Blood
    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
    Ravenous Hunter
    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Magic Resist +6 Magic Resist

    Item Builds

    KatsunePurchased Items

    00:05 - 05:45
    10:20 - 10:23
    12:27 - 17:02
    19:37 - 21:47
    24:13 - 26:54

    Spell Order

    Katsune Champion Spells

    Q
    W
    E
    R
    Q 1357912
    W 14
    E 2481013
    R 611
    Sorcery
    Summon Aery
    Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

    Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
    Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

    Aery cannot be sent out again until she returns to you.
    Manaflow Band
    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
    Absolute Focus
    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
    Gathering Storm
    Every 10 min gain AP or AD, adaptive.

    10 min: + 8 AP or 5 AD
    20 min: + 24 AP or 14 AD
    30 min: + 48 AP or 29 AD
    40 min: + 80 AP or 48 AD
    50 min: + 120 AP or 72 AD
    60 min: + 168 AP or 101 AD
    etc...
    Resolve
    Revitalize
    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
    Bone Plating
    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    Lolman07Purchased Items

    00:10 - 05:19
    09:33 - 10:52
    12:47
    18:39 - 21:00
    24:09 - 26:45

    Spell Order

    Lolman07 Champion Spells

    Q
    W
    E
    R
    Q 314
    W 24579
    E 18101213
    R 611
    Resolve
    Aftershock
    After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 + 50% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

    Damage: 10 - 120 (+4% of your maximum health)
    Cooldown: 35s

    Resistance bonus from Aftershock capped at: 80-150 (based on level)
    Font of Life
    Impairing the movement of an enemy champion marks them for 4s.

    Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
    Conditioning
    After 10 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    Precision
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    • Attack Speed +9% Attack Speed
    • Armor +5 Armor
    • Armor +5 Armor
    Processing your request fellow summoner