Game Detail

Summoner's Rift
5v5 Ranked Solo games
03-07-2019 14:06:12
33:06
Defeat Tier KDA Damage Wards Cs Items
Taliyah
17
Flash Ignite Domination Inspiration CÖP SiS CEREN I 8 / 8 / 6 / 1.75:1 175411 13 215
Luden's Echo
Zhonya's Hourglass
Dark Seal
Blasting Wand
Morellonomicon
Farsight Alteration
Jax
18
Flash Teleport Precision Inspiration NilleNalley I 14 / 5 / 3 / 3.40:1 240015 15 269
Ninja Tabi
Titanic Hydra
Control Ward
Trinity Force
Spear of Shojin
Warding Totem (Trinket)
Ezreal
15
Flash Teleport Inspiration Sorcery Seνen I 5 / 4 / 10 / 3.75:1 165634 13 198
Hextech Gunblade
Blasting Wand
Executioner's Calling
Sorcerer's Shoes
Muramana
Farsight Alteration
Thresh
12
Ignite Flash Resolve Inspiration Genius Here Unranked 2 / 8 / 12 / 1.75:1 22074 40 12
Boots of Mobility
Redemption
Control Ward
Kindlegem
Zeke's Convergence
Oracle Lens
Rek'Sai
15
Flash Smite Domination Precision RXZXRX I 4 / 8 / 10 / 1.75:1 151359 10 35
Enchantment: Warrior
Black Cleaver
Executioner's Calling
Control Ward
Ninja Tabi
Oracle Lens
Victory Tier KDA Damage Wards Cs Items
Irelia
17
Teleport Flash Precision Inspiration Narû I 6 / 11 / 7 / 1.18:1 201346 10 271
Ninja Tabi
Tiamat
Guardian Angel
Sterak's Gage
Trinity Force
Warding Totem (Trinket)
Gragas
17
Flash Teleport Sorcery Inspiration Fracasaromorir Unranked 2 / 4 / 12 / 3.50:1 141443 15 173
Doran's Ring
Ninja Tabi
Spirit Visage
Iceborn Gauntlet
Ruby Crystal
Warding Totem (Trinket)
Lee Sin
18
Flash Smite Precision Domination VP FANTA I 14 / 3 / 12 / 8.67:1 241802 15 90
Tiamat
Guardian Angel
Maw of Malmortius
Enchantment: Warrior
Black Cleaver
Warding Totem (Trinket)
Kai'Sa
16
Heal Flash Precision Inspiration Dragnea Unranked 10 / 5 / 8 / 3.60:1 181732 11 227
Nashor's Tooth
Guinsoo's Rageblade
Rabadon's Deathcap
Muramana
Needlessly Large Rod
Farsight Alteration
Soraka
14
Flash Ignite Sorcery Resolve D1RTY WESSONS Unranked 1 / 10 / 19 / 2.00:1 24399 34 17
Ardent Censer
Redemption
Boots of Mobility
Forbidden Idol
Control Ward
Oracle Lens

Statistics

Game result by numbers

Winning - Team - Champion Kill 33 33 Gold Earned 68,874 66,033 Damage Dealt 790,722 754,493 Damage Taken 132,755 122,707 Wards Placed 85 91 Cs 778 729 Loosing - Team -
6
8
14,502
13,500
201,346
175,411
36,732
20,775
10
13
271
215
2
14
11,431
18,216
141,443
240,015
26,091
34,763
15
15
173
269
14
5
18,154
13,779
241,802
165,634
37,969
16,705
15
13
90
198
10
2
15,836
8,787
181,732
22,074
14,285
18,608
11
40
227
12
1
4
8,951
11,751
24,399
151,359
17,678
31,856
34
10
17
35

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

NarûPurchased Items

00:05 - 05:59
07:01 - 11:19
13:24 - 17:46
19:26 - 20:42
24:35 - 28:56
31:27 - 31:31

Spell Order

NarûChampion Spells

Q
W
E
R
Q 24579
W 3141517
E 18101213
R 61116
Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

FracasaromorirPurchased Items

03:56 - 03:57
06:14 - 10:19
14:30 - 16:56
18:54
24:17 - 27:11
30:47 - 32:07

Spell Order

FracasaromorirChampion Spells

Q
W
E
R
Q 1141517
W 38101213
E 24579
R 61116
Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Scaling Health +15-90 Health (based on level)

Item Builds

VP FANTAPurchased Items

00:09 - 04:15
06:02 - 11:36
13:59 - 16:27
20:15 - 21:50
24:11 - 27:02
30:53

Spell Order

VP FANTAChampion Spells

Q
W
E
R
Q 24579
W 18101213
E 314151718
R 61116
Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Domination
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

DragneaPurchased Items

00:14 - 04:42
08:30 - 10:13
14:10 - 16:28
18:49 - 22:57
25:04 - 27:06
30:53 - 32:52

Spell Order

DragneaChampion Spells

Q
W
E
R
Q 1457910
W 2813141516
E 3111718
R 61219
Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

D1RTY WESSONSPurchased Items

00:07 - 05:03
07:14 - 10:23
13:33 - 15:20
18:14 - 23:58
26:18 - 27:36
32:52 - 32:51

Spell Order

D1RTY WESSONSChampion Spells

Q
W
E
R
Q 13
W 45789
E 210121314
R 611
Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Waterwalking
Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



May you be as swift as the rushing river and agile as a startled Rift Scuttler.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

CÖP SiS CERENPurchased Items

00:10 - 03:02
06:10 - 11:23
16:20 - 16:21
20:14 - 21:05
24:03 - 28:41

Spell Order

CÖP SiS CEREN Champion Spells

Q
W
E
R
Q 14579
W 3141517
E 28101213
R 61116
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

NilleNalleyPurchased Items

00:17 - 05:04
06:35 - 11:53
15:19 - 17:23
19:56 - 21:54
28:11 - 29:01
30:56 - 32:27

Spell Order

NilleNalley Champion Spells

Q
W
E
R
Q 28101213
W 34579
E 114151718
R 61116
Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

SeνenPurchased Items

00:14 - 05:41
07:44 - 10:42
12:47 - 16:18
20:08 - 23:43
24:06 - 28:25
30:22

Spell Order

Seνen Champion Spells

Q
W
E
R
Q 14579
W 21415
E 38101213
R 611

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Inspiration
8
8
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
Sorcery
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

Genius HerePurchased Items

00:04 - 05:26
07:42 - 10:43
13:02 - 15:17
19:53 - 23:50
24:20 - 26:16
30:20 - 31:55

Spell Order

Genius Here Champion Spells

Q
W
E
R
Q 15789
W 31012
E 24
R 611
Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Unflinching
After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10s. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor
  • Magic Resist +6 Magic Resist

Item Builds

RXZXRXPurchased Items

00:04 - 05:39
07:00 - 10:28
12:50 - 15:26
20:48 - 20:52
24:02 - 26:11
31:23 - 31:24

Spell Order

RXZXRX Champion Spells

Q
W
E
R
Q 14579
W 21415
E 38101213
R 611
Domination
Hail of Blades
Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 2s can elapse between attacks or this effect will end.

Cooldown: 4s out of combat.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor
Processing your request fellow summoner