Game Detail

Summoner's Rift
5v5 Ranked Solo games
03-07-2019 14:17:16
28:34
Defeat Tier KDA Damage Wards Cs Items
Elise
14
Flash Smite Domination Precision Clos3r I 15 / 8 / 2 / 2.13:1 95086 18 19
Zhonya's Hourglass
Blasting Wand
Enchantment: Runic Echoes
Sorcerer's Shoes
Amplifying Tome
Oracle Lens
Ashe
14
Flash Heal Precision Inspiration Mâlo I 3 / 7 / 11 / 2.00:1 135201 7 210
Berserker's Greaves
Blade of the Ruined King
Chain Vest
Doran's Blade
Pickaxe
Farsight Alteration
Soraka
12
Heal Flash Sorcery Resolve WillTheHook I 0 / 8 / 13 / 1.63:1 24910 32 25
Redemption
Control Ward
Ninja Tabi
Athene's Unholy Grail
Oracle Lens
Lucian
14
Teleport Flash Inspiration Resolve Godbro sama Unranked 3 / 11 / 1 / 0.36:1 126371 11 198
Edge of Night
Doran's Blade
Ninja Tabi
Rapid Firecannon
Duskblade of Draktharr
Warding Totem (Trinket)
Jayce
14
Flash Ignite Sorcery Inspiration vetements1 Unranked 5 / 8 / 3 / 1.00:1 132481 13 165
Ninja Tabi
Youmuu's Ghostblade
Duskblade of Draktharr
Control Ward
Warding Totem (Trinket)
Victory Tier KDA Damage Wards Cs Items
Lux
11
Ignite Flash Resolve Domination Karim kt Unranked 2 / 8 / 11 / 1.63:1 15843 30 9
Control Ward
Forbidden Idol
Boots of Mobility
Athene's Unholy Grail
Aether Wisp
Oracle Lens
Twitch
17
Flash Smite Precision Domination ive seen worse Unranked 20 / 5 / 5 / 5.00:1 241272 11 74
Lord Dominik's Regards
Infinity Edge
Runaan's Hurricane
Enchantment: Bloodrazor
Boots of Speed
Farsight Alteration
Vel'Koz
15
Cleanse Flash Sorcery Inspiration Rinky I 5 / 5 / 13 / 3.60:1 128782 14 179
Cloth Armor
Morellonomicon
Luden's Echo
Needlessly Large Rod
Sorcerer's Shoes
Warding Totem (Trinket)
Wukong
15
Teleport Flash Domination Inspiration Pisse de Bloos Unranked 8 / 4 / 9 / 4.25:1 100114 7 142
Tiamat
Youmuu's Ghostblade
Ninja Tabi
Duskblade of Draktharr
Serrated Dirk
Farsight Alteration
Tristana
15
Heal Flash Precision Sorcery the inescapable I 7 / 4 / 3 / 2.50:1 178788 11 222
Dagger
Essence Reaver
Executioner's Calling
Berserker's Greaves
Infinity Edge
Farsight Alteration

Statistics

Game result by numbers

Winning - Team - Champion Kill 42 26 Gold Earned 62,002 52,847 Damage Dealt 664,799 514,049 Damage Taken 83,774 107,068 Wards Placed 73 81 Cs 626 617 Loosing - Team -
2
15
7,890
12,822
15,843
95,086
12,630
24,499
30
18
9
19
20
3
17,674
10,962
241,272
135,201
21,900
20,057
11
7
74
210
5
0
11,558
7,443
128,782
24,910
13,623
16,384
14
32
179
25
8
3
11,705
10,978
100,114
126,371
18,021
24,949
7
11
142
198
7
5
13,175
10,642
178,788
132,481
17,600
21,179
11
13
222
165

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

Karim ktPurchased Items

04:49 - 04:48
08:00 - 10:13
12:04 - 17:15
20:20 - 21:32
25:18 - 25:21

Spell Order

Karim ktChampion Spells

Q
W
E
R
Q 2589
W 1471011
E 3
R 6
Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Shield Bash
While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
Domination
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

ive seen worsePurchased Items

00:15 - 05:18
07:09 - 07:13
12:09 - 17:45
21:26 - 23:28
26:06 - 26:07

Spell Order

ive seen worseChampion Spells

Q
W
E
R
Q 28101213
W 3141517
E 14579
R 61116
Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

RinkyPurchased Items

00:16 - 05:52
09:47 - 11:36
16:15 - 16:17
19:40 - 23:06
27:05

Spell Order

RinkyChampion Spells

Q
W
E
R
Q 14579
W 28101213
E 31415
R 611
Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

Pisse de BloosPurchased Items

00:04 - 05:02
07:11 - 10:07
15:03 - 15:04
19:27 - 22:41
25:33 - 27:14

Spell Order

Pisse de BloosChampion Spells

Q
W
E
R
Q 34579
W 21415
E 18101213
R 611
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Inspiration
Future's Market
You can enter debt to buy items. The amount you can borrow increases over time.

Lending Fee: 50 gold
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

the inescapablePurchased Items

00:14 - 03:14
06:13 - 11:32
15:09 - 15:14
18:21 - 23:10
26:21 - 27:01

Spell Order

the inescapableChampion Spells

Q
W
E
R
Q 38101213
W 11415
E 24579
R 611
Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Sorcery
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

Clos3rPurchased Items

00:25 - 04:19
08:19 - 11:08
15:09 - 15:32
18:05 - 22:15
26:23

Spell Order

Clos3r Champion Spells

Q
W
E
R
Q 24579
W 18101213
E 314
R 611
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Zombie Ward
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

Zombie Wards are visible, last for 120s and do not count towards your ward limit.
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

MâloPurchased Items

00:08 - 03:44
08:29 - 11:59
17:25 - 16:21
19:23 - 22:54
24:45

Spell Order

Mâlo Champion Spells

Q
W
E
R
Q 28101213
W 13579
E 414
R 611
Precision
Lethal Tempo
1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.
Overheal
Excess healing on you becomes a shield, for up to 10 (+10% Max Health).

Shield is built up from 20 to 100% of excess healing from yourself or any ally.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

WillTheHookPurchased Items

00:17 - 04:18
08:31 - 11:58
12:01 - 17:42
19:27 - 21:48
26:57 - 28:13

Spell Order

WillTheHook Champion Spells

Q
W
E
R
Q 1459
W 3781012
E 2
R 611
Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

Godbro samaPurchased Items

00:13 - 05:32
11:09 - 09:53
14:14 - 17:55
20:52 - 23:11
24:51 - 27:10

Spell Order

Godbro sama Champion Spells

Q
W
E
R
Q 245710
W 31415
E 1891113
R 612

Warning: Illegal string offset 'url_thumbnail' in /home/midorfeed/public_html/includes/game_functions.php on line 103

Warning: Illegal string offset 'name' in /home/midorfeed/public_html/includes/game_functions.php on line 106

Warning: Illegal string offset 'longDesc' in /home/midorfeed/public_html/includes/game_functions.php on line 107
Inspiration
8
8
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

vetements1Purchased Items

00:14 - 05:26
09:32 - 11:58
16:34 - 17:34
19:13 - 22:54
26:22 - 27:15

Spell Order

vetements1 Champion Spells

Q
W
E
R
Q 14681011
W 35791213
E 214
R
Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist
Processing your request fellow summoner