Game Detail

Summoner's Rift
5v5 Ranked Solo games
03-07-2019 13:09:22
29:32
Defeat Tier KDA Damage Wards Cs Items
Camille
14
Flash Teleport Resolve Precision BlΙce I 2 / 8 / 4 / 0.75:1 88004 8 181
Ravenous Hydra
Ninja Tabi
Doran's Blade
Warding Totem (Trinket)
Sejuani
14
Flash Smite Resolve Domination MRS styllEE I 4 / 6 / 6 / 1.67:1 145759 18 45
Enchantment: Cinderhulk
Control Ward
Knight's Vow
Negatron Cloak
Warmog's Armor
Oracle Lens
Lux
12
Flash Ignite Sorcery Inspiration Misophonia sucks Unranked 1 / 9 / 3 / 0.44:1 34292 23 17
Frostfang
Slightly Magical Boots
Control Ward
Athene's Unholy Grail
Oracle Lens
Kassadin
16
Teleport Flash Precision Sorcery the inescapable I 2 / 2 / 2 / 2.00:1 195618 12 270
Seraph's Embrace
Amplifying Tome
Rod of Ages
Dark Seal
Ninja Tabi
Farsight Alteration
Caitlyn
15
Flash Teleport Precision Inspiration Rekkles I 2 / 4 / 6 / 2.00:1 190151 8 239
Rapid Firecannon
Vampiric Scepter
Doran's Blade
Infinity Edge
Zeal
Farsight Alteration
Victory Tier KDA Damage Wards Cs Items
Lee Sin
14
Flash Smite Precision Domination Clos3r I 10 / 5 / 7 / 3.40:1 151007 15 33
Guardian Angel
Control Ward
Mercury's Treads
Black Cleaver
Giant's Belt
Warding Totem (Trinket)
Vel'Koz
15
Cleanse Flash Sorcery Domination FB BOLULU I 5 / 1 / 13 / 18.00:1 172684 11 220
Morellonomicon
Mejai's Soulstealer
Sorcerer's Shoes
Haunting Guise
Luden's Echo
Farsight Alteration
Irelia
18
Teleport Flash Precision Inspiration solo klng Unranked 5 / 1 / 6 / 11.00:1 280262 10 291
Control Ward
Guardian Angel
Trinity Force
Sterak's Gage
Ninja Tabi
Warding Totem (Trinket)
Qiyana
16
Flash Ignite Domination Inspiration vetements1 Unranked 9 / 3 / 3 / 4.00:1 141933 13 208
Mercury's Treads
Duskblade of Draktharr
Death's Dance
Warding Totem (Trinket)
Karma
14
Heal Flash Sorcery Domination SirNukesAlot I 0 / 2 / 14 / 7.00:1 55748 31 36
Athene's Unholy Grail
Frostfang
Amplifying Tome
Forbidden Idol
Boots of Mobility
Oracle Lens

Statistics

Game result by numbers

Winning - Team - Champion Kill 29 11 Gold Earned 63,281 49,457 Damage Dealt 801,634 653,824 Damage Taken 95,597 116,701 Wards Placed 80 69 Cs 788 752 Loosing - Team -
10
2
12,445
9,575
151,007
88,004
28,933
25,768
15
8
33
181
5
4
12,849
10,387
172,684
145,759
13,215
36,237
11
18
220
45
5
1
16,251
6,233
280,262
34,292
24,209
15,070
10
23
291
17
9
2
12,787
11,322
141,933
195,618
19,505
23,455
13
12
208
270
0
2
8,949
11,940
55,748
190,151
9,735
16,171
31
8
36
239

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

Clos3rPurchased Items

00:09 - 05:35
08:21 - 08:22
13:30 - 17:52
19:42 - 22:41
25:21

Spell Order

Clos3rChampion Spells

Q
W
E
R
Q 24579
W 18101213
E 314
R 611
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

FB BOLULUPurchased Items

00:07 - 04:15
07:14 - 10:06
13:50 - 15:43
18:15 - 23:25
26:35

Spell Order

FB BOLULUChampion Spells

Q
W
E
R
Q 178910
W 2451213
E 31415
R 611
Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Domination
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ultimate Hunter
Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

solo klngPurchased Items

00:08 - 05:29
09:26 - 09:27
12:16 - 15:31
19:48 - 22:38
25:34 - 28:22

Spell Order

solo klngChampion Spells

Q
W
E
R
Q 14579
W 314151718
E 28101213
R 61116
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

vetements1Purchased Items

00:06 - 03:34
06:01 - 11:19
12:27 - 17:49
20:13 - 22:54
25:36 - 28:05

Spell Order

vetements1Champion Spells

Q
W
E
R
Q 14579
W 28101213
E 31415
R 61116
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Ghost Poro
When your wards expire, they leave behind a Ghost Poro, which grants vision for 60s. Nearby enemy champions scare the Ghost Poro away.

Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks.

After gaining 10 stacks, additionally gain 10 adaptive force.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Inspiration
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

SirNukesAlotPurchased Items

04:10 - 05:44
10:10
12:25 - 17:48
19:49 - 23:14
25:36 - 28:09

Spell Order

SirNukesAlotChampion Spells

Q
W
E
R
Q 14579
W 314
E 28101213
R 611
Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Celerity
All movement bonuses are 7% more effective on you and gain 1% Movement Speed.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Domination
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Ghost Poro
When your wards expire, they leave behind a Ghost Poro, which grants vision for 60s. Nearby enemy champions scare the Ghost Poro away.

Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks.

After gaining 10 stacks, additionally gain 10 adaptive force.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Scaling Health +15-90 Health (based on level)

Item Builds

BlΙcePurchased Items

05:32 - 05:31
10:00 - 10:54
16:04 - 16:06
18:46 - 21:58
24:02 - 29:14

Spell Order

BlΙce Champion Spells

Q
W
E
R
Q 15101213
W 214
E 34789
R 611
Resolve
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Shield Bash
    While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.
    Bone Plating
    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    Precision
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Last Stand
    Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    MRS styllEEPurchased Items

    00:04 - 05:33
    08:33 - 11:05
    17:23 - 17:26
    21:06 - 21:05
    24:00 - 28:15

    Spell Order

    MRS styllEE Champion Spells

    Q
    W
    E
    R
    Q 314
    W 24579
    E 18101213
    R 611
    Resolve
    Aftershock
    After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 + 50% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

    Damage: 10 - 120 (+4% of your maximum health)
    Cooldown: 35s

    Resistance bonus from Aftershock capped at: 80-150 (based on level)
    Demolish
    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
    Conditioning
    After 10 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    Domination
    Ultimate Hunter
    Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    Zombie Ward
    Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

    Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

    After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

    Zombie Wards are visible, last for 120s and do not count towards your ward limit.
    • Attack Speed +9% Attack Speed
    • Armor +5 Armor
    • Scaling Health +15-90 Health (based on level)

    Item Builds

    Misophonia sucksPurchased Items

    00:04 - 03:51
    07:21 - 11:59
    12:04 - 15:02
    19:44 - 22:37
    24:39 - 27:55

    Spell Order

    Misophonia sucks Champion Spells

    Q
    W
    E
    R
    Q 2
    W 378910
    E 14512
    R 611
    Sorcery
    Summon Aery
    Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

    Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
    Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

    Aery cannot be sent out again until she returns to you.
    Manaflow Band
    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
    Absolute Focus
    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
    Scorch
    Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

    Cooldown: 10s
    Inspiration
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    • Adaptive Force +10 Adaptive Force
    • Magic Resist +6 Magic Resist
    • Magic Resist +6 Magic Resist

    Item Builds

    the inescapablePurchased Items

    00:04 - 05:11
    09:52 - 09:54
    12:02 - 16:58
    19:25 - 21:42
    24:34 - 28:30

    Spell Order

    the inescapable Champion Spells

    Q
    W
    E
    R
    Q 11415
    W 28101213
    E 34579
    R 61116
    Precision
    Fleet Footwork
    Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

    Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

    Healing from minions is 20% effective for Ranged Champions.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Tenacity
    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Last Stand
    Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
    Sorcery
    Transcendence
    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
    Gathering Storm
    Every 10 min gain AP or AD, adaptive.

    10 min: + 8 AP or 5 AD
    20 min: + 24 AP or 14 AD
    30 min: + 48 AP or 29 AD
    40 min: + 80 AP or 48 AD
    50 min: + 120 AP or 72 AD
    60 min: + 168 AP or 101 AD
    etc...
    • Scaling Cooldown Reduction +1-10% CDR (based on level)
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    RekklesPurchased Items

    00:10 - 04:15
    06:41 - 06:42
    12:01 - 16:51
    19:25 - 22:53
    26:02 - 26:05

    Spell Order

    Rekkles Champion Spells

    Q
    W
    E
    R
    Q 13579
    W 28101213
    E 41415
    R 611
    Precision
    Lethal Tempo
    1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

    Cooldown: 6s

    Lethal Tempo allows you to temporarily exceed the attack speed limit.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Inspiration
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Magic Resist +6 Magic Resist
    Processing your request fellow summoner