Game Detail

Summoner's Rift
5v5 Ranked Solo games
02-07-2019 18:50:06
29:58
Defeat Tier KDA Damage Wards Cs Items
Jarvan IV
14
Smite Flash Domination Precision Louis 147 Unranked 7 / 6 / 12 / 3.17:1 129986 6 28
Enchantment: Warrior
Hexdrinker
Ninja Tabi
Guardian Angel
Long Sword
Oracle Lens
Karma
12
Flash Ignite Sorcery Inspiration KoalaKoalaKoala I 2 / 10 / 11 / 1.30:1 19125 27 7
Frostfang
Athene's Unholy Grail
Dark Seal
Ardent Censer
Oracle Lens
Zoe
14
Flash Ignite Domination Sorcery AVétheo I 8 / 10 / 9 / 1.70:1 118209 6 157
Needlessly Large Rod
Luden's Echo
Sorcerer's Shoes
Dark Seal
Farsight Alteration
Draven
15
Flash Heal Inspiration Precision 23iko Unranked 10 / 13 / 5 / 1.15:1 168623 11 186
B. F. Sword
Rapid Firecannon
Infinity Edge
Berserker's Greaves
Phantom Dancer
Farsight Alteration
Nasus
15
Ghost Flash Inspiration Resolve Carnarius v2 I 2 / 6 / 1 / 0.50:1 165054 9 205
Iceborn Gauntlet
Spirit Visage
Sterak's Gage
Warden's Mail
Warding Totem (Trinket)
Victory Tier KDA Damage Wards Cs Items
Mordekaiser
15
Smite Flash Precision Inspiration LDAR Unranked 4 / 9 / 11 / 1.67:1 152163 8 25
Hextech Protobelt-01
Oblivion Orb
Sorcerer's Shoes
Haunting Guise
Hextech Revolver
Warding Totem (Trinket)
Riven
16
Flash Teleport Precision Resolve KenRuto I 6 / 3 / 5 / 3.67:1 165090 11 201
Death's Dance
Ninja Tabi
Last Whisper
Control Ward
Black Cleaver
Warding Totem (Trinket)
Caitlyn
17
Flash Heal Precision Inspiration 1999 09 11 I 12 / 6 / 12 / 4.00:1 213479 7 197
B. F. Sword
Rapid Firecannon
Infinity Edge
Berserker's Greaves
Statikk Shiv
Farsight Alteration
Kassadin
18
Teleport Flash Precision Sorcery the inescapable I 17 / 2 / 4 / 10.50:1 229837 13 250
Seraph's Embrace
Sorcerer's Shoes
Rod of Ages
Mejai's Soulstealer
Rabadon's Deathcap
Farsight Alteration
Morgana
15
Flash Ignite Inspiration Domination Rekkles I 6 / 11 / 24 / 2.73:1 36438 27 27
Frostfang
Twin Shadows
Broken Stopwatch
Mejai's Soulstealer
Boots of Mobility
Oracle Lens

Statistics

Game result by numbers

Winning - Team - Champion Kill 45 29 Gold Earned 70,183 59,357 Damage Dealt 797,007 600,997 Damage Taken 121,537 129,434 Wards Placed 66 59 Cs 700 583 Loosing - Team -
4
7
10,963
12,328
152,163
129,986
31,987
24,969
8
6
25
28
6
2
12,926
7,667
165,090
19,125
17,392
17,311
11
27
201
7
12
8
16,074
11,606
213,479
118,209
18,608
21,009
7
6
197
157
17
10
18,243
15,892
229,837
168,623
32,289
31,754
13
11
250
186
6
2
11,977
11,864
36,438
165,054
21,261
34,391
27
9
27
205

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

LDARPurchased Items

00:06 - 03:16
06:43 - 10:36
17:26 - 14:41
18:34 - 22:51
24:36 - 28:13

Spell Order

LDARChampion Spells

Q
W
E
R
Q 14579
W 210121314
E 3815
R 611
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Approach Velocity
Gain 15% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair.

Range: 1000
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

KenRutoPurchased Items

00:19 - 03:48
09:54 - 07:21
12:55 - 17:41
20:24 - 21:06
24:39 - 29:47

Spell Order

KenRutoChampion Spells

Q
W
E
R
Q 14589
W 31415
E 27101213
R 61116
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Resolve
Shield Bash
While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

1999 09 11Purchased Items

00:08 - 04:40
07:37 - 11:19
12:33 - 16:16
23:52 - 22:12
25:14 - 27:12

Spell Order

1999 09 11Champion Spells

Q
W
E
R
Q 14579
W 210121314
E 381517
R 61116
Precision
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

Healing from minions is 20% effective for Ranged Champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

the inescapablePurchased Items

00:15 - 05:04
09:20 - 10:37
13:49 - 16:40
18:23 - 23:05
24:58 - 28:21

Spell Order

the inescapableChampion Spells

Q
W
E
R
Q 1141517
W 28101213
E 34579
R 61116
Precision
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

Healing from minions is 20% effective for Ranged Champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Sorcery
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

RekklesPurchased Items

00:41 - 05:17
10:57 - 11:08
13:58 - 15:44
18:37 - 22:33
26:44 - 26:46

Spell Order

RekklesChampion Spells

Q
W
E
R
Q 13579
W 21415
E 48101213
R 611
Inspiration
Glacial Augment
Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.
  • Ranged: Ranged attacks slow by up to 30% - 40%
  • Melee: Melee attacks slow by up to 45% - 55%

  • Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.

    Cooldown: 7-4s per unit
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    Domination
    Taste of Blood
    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
    Ingenious Hunter
    Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    Louis 147Purchased Items

    00:07 - 05:59
    11:09
    13:17 - 14:35
    19:12 - 22:24
    27:45 - 28:30

    Spell Order

    Louis 147 Champion Spells

    Q
    W
    E
    R
    Q 24579
    W 38101213
    E 114
    R 611
    Domination
    Electrocute
    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Sudden Impact
    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Relentless Hunter
    Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    Precision
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    KoalaKoalaKoalaPurchased Items

    00:22 - 05:10
    06:49 - 10:54
    15:46 - 15:45
    18:57 - 23:28
    28:12

    Spell Order

    KoalaKoalaKoala Champion Spells

    Q
    W
    E
    R
    Q 145
    W 312
    E 278910
    R 611
    Sorcery
    Summon Aery
    Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

    Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
    Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

    Aery cannot be sent out again until she returns to you.
    Manaflow Band
    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
    Absolute Focus
    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
    Scorch
    Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

    Cooldown: 10s
    Inspiration
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    AVétheoPurchased Items

    00:06 - 05:58
    06:01 - 08:59
    13:22 - 14:24
    19:02 - 21:51
    24:15 - 28:01

    Spell Order

    AVétheo Champion Spells

    Q
    W
    E
    R
    Q 24579
    W 314
    E 18101213
    R 611
    Domination
    Dark Harvest
    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

    Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
    Cooldown: 45s (resets to 1.5s on takedown)
    Sudden Impact
    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Ravenous Hunter
    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
    Sorcery
    Manaflow Band
    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
    Transcendence
    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Magic Resist +6 Magic Resist

    Item Builds

    23ikoPurchased Items

    01:00 - 05:40
    08:10 - 09:43
    12:35 - 17:08
    19:40 - 23:12
    24:51 - 29:26

    Spell Order

    23iko Champion Spells

    Q
    W
    E
    R
    Q 145710
    W 2891113
    E 31415
    R 612
    Inspiration
    Kleptomancy
    After using an ability, each of your next 2 attacks can grant 5 gold... or something nicer.

    Only attacks against champions grant you a reward.
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Time Warp Tonic
    Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

    Cooldown: equal to the duration of the consumable.
    Precision
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    Carnarius v2Purchased Items

    00:05 - 03:37
    07:49 - 09:14
    13:20 - 16:27
    20:12
    24:20 - 26:17

    Spell Order

    Carnarius v2 Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 31415
    E 28101213
    R 611
    Inspiration
    Unsealed Spellbook
    Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 20s (initial swap cooldown is at 4 mins).

    Your first swap becomes available at 6 mins.

    Summoner Spells can only be swapped while out of combat.
    After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    Resolve
    Conditioning
    After 10 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    • Scaling Cooldown Reduction +1-10% CDR (based on level)
    • Armor +5 Armor
    • Magic Resist +6 Magic Resist
    Processing your request fellow summoner