Game Detail

Summoner's Rift
5v5 Ranked Solo games
02-07-2019 16:50:45
26:38
Defeat Tier KDA Damage Wards Cs Items
Malzahar
14
Flash Teleport Sorcery Inspiration PENTA Lynx I 7 / 4 / 5 / 3.00:1 100451 12 147
Control Ward
Morellonomicon
Ionian Boots of Lucidity
Luden's Echo
Rylai's Crystal Scepter
Warding Totem (Trinket)
Karma
11
Flash Exhaust Sorcery Inspiration EUS Migueliko Unranked 4 / 11 / 7 / 1.00:1 22421 21 6
Frostfang
Athene's Unholy Grail
Crystalline Bracer
Boots of Mobility
Refillable Potion
Oracle Lens
Tryndamere
14
Ghost Flash Precision Sorcery aemeth Unranked 7 / 9 / 6 / 1.44:1 140289 12 183
Essence Reaver
Infinity Edge
Stinger
Vampiric Scepter
Berserker's Greaves
Warding Totem (Trinket)
Vladimir
12
Teleport Flash Domination Sorcery SUP MID Unranked 0 / 7 / 4 / 0.57:1 63098 9 133
Hextech Protobelt-01
Mercury's Treads
Oblivion Orb
Doran's Shield
Warding Totem (Trinket)
Skarner
13
Flash Smite Domination Sorcery Køldo I 4 / 8 / 11 / 1.88:1 108646 8 18
Righteous Glory
Mercury's Treads
Enchantment: Cinderhulk
Giant's Belt
Control Ward
Oracle Lens
Victory Tier KDA Damage Wards Cs Items
Irelia
14
Flash Teleport Precision Inspiration KenRuto I 13 / 9 / 6 / 2.11:1 90140 7 142
Trinity Force
Corrupting Potion
Sterak's Gage
Mercury's Treads
Pickaxe
Warding Totem (Trinket)
Sejuani
15
Smite Flash Resolve Domination Jenxas Unranked 5 / 2 / 14 / 9.50:1 138764 7 37
Enchantment: Cinderhulk
Knight's Vow
Warmog's Armor
Spectre's Cowl
Control Ward
Oracle Lens
Ashe
14
Heal Flash Sorcery Precision Biosun I 6 / 3 / 13 / 6.33:1 134553 6 165
Mercurial Scimitar
Trinity Force
Doran's Blade
Berserker's Greaves
Essence Reaver
Farsight Alteration
Aatrox
15
Teleport Flash Precision Resolve the inescapable I 9 / 5 / 10 / 3.80:1 148550 9 164
Quicksilver Sash
Death's Dance
Doran's Blade
Mercury's Treads
Black Cleaver
Warding Totem (Trinket)
Morgana
14
Flash Ignite Inspiration Domination Rekkles I 6 / 3 / 20 / 8.67:1 54182 26 34
Frostfang
Twin Shadows
Fiendish Codex
Seeker's Armguard
Boots of Mobility
Oracle Lens

Statistics

Game result by numbers

Winning - Team - Champion Kill 39 22 Gold Earned 60,898 47,970 Damage Dealt 566,189 434,905 Damage Taken 119,267 118,204 Wards Placed 55 62 Cs 542 487 Loosing - Team -
13
7
12,276
11,688
90,140
100,451
26,287
14,583
7
12
142
147
5
4
10,919
7,729
138,764
22,421
30,808
20,646
7
21
37
6
6
7
13,175
12,063
134,553
140,289
14,890
26,855
6
12
165
183
9
0
12,783
7,443
148,550
63,098
30,616
26,174
9
9
164
133
6
4
11,745
9,047
54,182
108,646
16,666
29,946
26
8
34
18

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

KenRutoPurchased Items

00:06 - 04:59
08:07 - 08:08
12:33 - 16:53
18:30 - 22:32
25:59 - 26:29

Spell Order

KenRutoChampion Spells

Q
W
E
R
Q 24579
W 314
E 18101213
R 611
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

JenxasPurchased Items

00:06 - 03:32
06:22 - 11:45
13:05 - 16:28
18:26 - 23:49
26:13

Spell Order

JenxasChampion Spells

Q
W
E
R
Q 31415
W 24579
E 18101213
R 611
Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 + 50% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 10 - 120 (+4% of your maximum health)
Cooldown: 35s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Conditioning
After 10 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Domination
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Ultimate Hunter
Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

BiosunPurchased Items

00:06 - 05:06
06:38 - 11:53
14:12 - 14:15
18:22 - 21:37
25:18

Spell Order

BiosunChampion Spells

Q
W
E
R
Q 28101213
W 13579
E 414
R 611
Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Precision
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

the inescapablePurchased Items

00:05 - 05:59
06:01 - 11:34
13:31 - 16:08
18:15 - 21:38
24:20 - 24:34

Spell Order

the inescapableChampion Spells

Q
W
E
R
Q 14579
W 31415
E 28101213
R 611
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Conditioning
After 10 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

RekklesPurchased Items

00:05 - 05:01
09:57 - 11:55
15:23 - 15:26
18:07 - 21:50
24:22 - 24:31

Spell Order

RekklesChampion Spells

Q
W
E
R
Q 13579
W 212
E 48101314
R 611
Inspiration
Glacial Augment
Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.
  • Ranged: Ranged attacks slow by up to 30% - 40%
  • Melee: Melee attacks slow by up to 45% - 55%

  • Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.

    Cooldown: 7-4s per unit
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    Domination
    Taste of Blood
    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
    Ingenious Hunter
    Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    PENTA LynxPurchased Items

    00:09 - 04:52
    07:01 - 11:23
    13:43 - 15:24
    18:03 - 23:50

    Spell Order

    PENTA Lynx Champion Spells

    Q
    W
    E
    R
    Q 38101213
    W 214
    E 14579
    R 611
    Sorcery
    Summon Aery
    Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

    Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
    Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

    Aery cannot be sent out again until she returns to you.
    Manaflow Band
    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
    Transcendence
    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
    Scorch
    Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

    Cooldown: 10s
    Inspiration
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Magic Resist +6 Magic Resist

    Item Builds

    EUS MiguelikoPurchased Items

    00:11 - 04:49
    07:04 - 10:01
    13:50 - 16:01
    18:16 - 23:50
    26:11

    Spell Order

    EUS Migueliko Champion Spells

    Q
    W
    E
    R
    Q 24579
    W 3
    E 1810
    R 611
    Sorcery
    Summon Aery
    Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

    Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
    Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

    Aery cannot be sent out again until she returns to you.
    Manaflow Band
    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
    Celerity
    All movement bonuses are 7% more effective on you and gain 1% Movement Speed.
    Scorch
    Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

    Cooldown: 10s
    Inspiration
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Scaling Health +15-90 Health (based on level)

    Item Builds

    aemethPurchased Items

    00:18 - 05:33
    08:38 - 08:39
    12:30 - 16:26
    18:27 - 22:41
    25:17 - 25:59

    Spell Order

    aemeth Champion Spells

    Q
    W
    E
    R
    Q 23579
    W 414
    E 18101213
    R 611
    Precision
    Lethal Tempo
    1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

    Cooldown: 6s

    Lethal Tempo allows you to temporarily exceed the attack speed limit.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Bloodline
    Gain 0.6% life steal for every Legend stack (max 20 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Last Stand
    Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
    Sorcery
    Nimbus Cloak
    Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.5s and allows you to pass through units.

    Increase: 100 Movement Speed
    Cooldown: 60s, reduced by Cooldown Reduction
    Transcendence
    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    SUP MIDPurchased Items

    00:05 - 04:44
    07:56 - 11:40
    13:15 - 16:48
    18:07 - 22:36

    Spell Order

    SUP MID Champion Spells

    Q
    W
    E
    R
    Q 13579
    W 2
    E 481012
    R 611
    Domination
    Predator
    Enchants your boots with the active effect 'Predator.'

    Channel for 1.5s out of combat to gain 45% movement speed for 15s. Damaging attacks or abilities end this effect, dealing 60 - 180 (+0.4 bonus AD)(+0.25 AP) bonus adaptive damage.

    Cooldown: 150s - 100s. Starts the game on cooldown. 50% cooldown if interrupted while channeling.
    Taste of Blood
    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Ravenous Hunter
    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
    Sorcery
    Nimbus Cloak
    Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.5s and allows you to pass through units.

    Increase: 100 Movement Speed
    Cooldown: 60s, reduced by Cooldown Reduction
    Transcendence
    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    KøldoPurchased Items

    00:07 - 05:06
    08:20 - 08:21
    12:31 - 15:54
    18:06 - 23:03
    25:08

    Spell Order

    Køldo Champion Spells

    Q
    W
    E
    R
    Q 29
    W 381213
    E 145710
    R 611
    Domination
    Predator
    Enchants your boots with the active effect 'Predator.'

    Channel for 1.5s out of combat to gain 45% movement speed for 15s. Damaging attacks or abilities end this effect, dealing 60 - 180 (+0.4 bonus AD)(+0.25 AP) bonus adaptive damage.

    Cooldown: 150s - 100s. Starts the game on cooldown. 50% cooldown if interrupted while channeling.
    Cheap Shot
    Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

    Cooldown: 4s
    Activates on damage occurring after the impairment.
    Zombie Ward
    Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

    Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

    After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

    Zombie Wards are visible, last for 120s and do not count towards your ward limit.
    Relentless Hunter
    Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    Sorcery
    Waterwalking
    Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



    May you be as swift as the rushing river and agile as a startled Rift Scuttler.
    Nimbus Cloak
    Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.5s and allows you to pass through units.

    Increase: 100 Movement Speed
    Cooldown: 60s, reduced by Cooldown Reduction
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor
    Processing your request fellow summoner