Game Detail

Summoner's Rift
5v5 Ranked Solo games
01-07-2019 21:33:03
20:18
Defeat Tier KDA Damage Wards Cs Items
Ezreal
11
Teleport Flash Domination Sorcery ˆˉˇˇˉˆ Unranked 0 / 5 / 1 / 0.20:1 54840 9 141
Manamune
Doran's Blade
Mercury's Treads
Long Sword
Control Ward
Warding Totem (Trinket)
Tahm Kench
9
Flash Ignite Inspiration Resolve Raxxo I 4 / 7 / 7 / 1.57:1 22597 18 36
Ruby Crystal
Mercury's Treads
Control Ward
Oracle Lens
Varus
12
Heal Flash Precision Inspiration splishh I 7 / 2 / 5 / 6.00:1 89058 7 182
Blade of the Ruined King
Refillable Potion
Zeal
Berserker's Greaves
Doran's Shield
Farsight Alteration
Tryndamere
12
Ghost Flash Precision Sorcery aemeth Unranked 1 / 4 / 0 / 0.25:1 76259 7 139
Doran's Blade
Cull
Berserker's Greaves
Essence Reaver
Stinger
Warding Totem (Trinket)
Jarvan IV
10
Flash Smite Precision Domination Køldo I 1 / 6 / 8 / 1.50:1 66134 8 15
Refillable Potion
Mercury's Treads
Kindlegem
Chain Vest
Control Ward
Oracle Lens
Victory Tier KDA Damage Wards Cs Items
Kai'Sa
12
Smite Flash Precision Inspiration FB Wiz Unranked 10 / 0 / 1 / 11.00:1 134464 12 26
Enchantment: Bloodrazor
Guinsoo's Rageblade
B. F. Sword
Pickaxe
Berserker's Greaves
Farsight Alteration
Mordekaiser
13
Flash Teleport Precision Domination N4FK3L4H Unranked 6 / 2 / 4 / 5.00:1 95097 7 154
Doran's Shield
Amplifying Tome
Rylai's Crystal Scepter
Liandry's Torment
Seeker's Armguard
Warding Totem (Trinket)
Lux
11
Flash Ignite Resolve Domination Damian Mistrz Unranked 1 / 5 / 13 / 2.80:1 21589 17 14
Control Ward
Boots of Mobility
Athene's Unholy Grail
Mejai's Soulstealer
Oracle Lens
Lulu
13
Teleport Flash Sorcery Domination SUP Bolulu1 I 1 / 0 / 5 / 6.00:1 114987 6 189
Doran's Ring
Ardent Censer
Ionian Boots of Lucidity
Luden's Echo
Dark Seal
Warding Totem (Trinket)
Caitlyn
11
Flash Heal Precision Inspiration Echos Unranked 6 / 6 / 6 / 2.00:1 97790 5 150
Rapid Firecannon
Berserker's Greaves
Infinity Edge
Doran's Blade
Dagger
Farsight Alteration

Statistics

Game result by numbers

Winning - Team - Champion Kill 24 13 Gold Earned 43,646 35,994 Damage Dealt 463,927 308,888 Damage Taken 52,404 73,721 Wards Placed 47 49 Cs 533 513 Loosing - Team -
10
0
10,291
5,947
134,464
54,840
11,958
10,405
12
9
26
141
6
4
9,297
6,107
95,097
22,597
15,543
13,179
7
18
154
36
1
7
6,670
10,632
21,589
89,058
6,680
13,332
17
7
14
182
1
1
8,506
6,975
114,987
76,259
4,998
18,396
6
7
189
139
6
1
8,882
6,333
97,790
66,134
13,225
18,409
5
8
150
15

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

FB WizPurchased Items

00:15 - 04:37
07:11 - 08:54
15:48
18:53 - 18:56

Spell Order

FB WizChampion Spells

Q
W
E
R
Q 14581014
W 3
E 2791113
R 612
Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Future's Market
You can enter debt to buy items. The amount you can borrow increases over time.

Lending Fee: 50 gold
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist

Item Builds

N4FK3L4HPurchased Items

00:06 - 04:33
07:32 - 09:58
14:02 - 17:10
19:48 - 19:49

Spell Order

N4FK3L4HChampion Spells

Q
W
E
R
Q 14579
W 3
E 28101213
R 611
Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Scaling Health +15-90 Health (based on level)

Item Builds

Damian MistrzPurchased Items

00:15 - 04:27
07:42 - 11:35
13:54 - 15:36
18:53

Spell Order

Damian MistrzChampion Spells

Q
W
E
R
Q 18
W 24579
E 310
R 611
Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Shield Bash
While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
Domination
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

SUP Bolulu1Purchased Items

03:28 - 04:25
06:54 - 11:09
15:18 - 17:31

Spell Order

SUP Bolulu1Champion Spells

Q
W
E
R
Q 13579
W 41213
E 2810
R 611
Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Domination
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ultimate Hunter
Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

EchosPurchased Items

00:13 - 04:18
06:41 - 11:22
13:50 - 17:44

Spell Order

EchosChampion Spells

Q
W
E
R
Q 14579
W 2810
E 3
R 611
Precision
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

Healing from minions is 20% effective for Ranged Champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

ˆˉˇˇˉˆPurchased Items

00:05 - 04:08
06:04 - 10:55
12:29 - 17:02
19:18 - 19:19

Spell Order

ˆˉˇˇˉˆ Champion Spells

Q
W
E
R
Q 14579
W 3
E 2810
R 611
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Zombie Ward
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

Zombie Wards are visible, last for 120s and do not count towards your ward limit.
Ultimate Hunter
Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Scaling Health +15-90 Health (based on level)

Item Builds

RaxxoPurchased Items

00:07 - 05:17
10:06 - 10:01
12:37 - 16:47
18:17 - 20:02

Spell Order

Raxxo Champion Spells

Q
W
E
R
Q 14579
W 28
E 3
R 6
Inspiration
Glacial Augment
Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.
  • Ranged: Ranged attacks slow by up to 30% - 40%
  • Melee: Melee attacks slow by up to 45% - 55%

  • Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.

    Cooldown: 7-4s per unit
    Perfect Timing
    Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.

    Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Approach Velocity
    Gain 15% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair.

    Range: 1000
    Resolve
    Font of Life
    Impairing the movement of an enemy champion marks them for 4s.

    Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
    Unflinching
    After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10s. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown.
    • Attack Speed +9% Attack Speed
    • Armor +5 Armor
    • Magic Resist +6 Magic Resist

    Item Builds

    splishhPurchased Items

    00:15 - 04:58
    07:29 - 09:57
    12:31 - 17:22

    Spell Order

    splishh Champion Spells

    Q
    W
    E
    R
    Q 24579
    W 381012
    E 1
    R 611
    Precision
    Lethal Tempo
    1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

    Cooldown: 6s

    Lethal Tempo allows you to temporarily exceed the attack speed limit.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Cut Down
    Deal 5% to 15% more damage to champions, based on how much more max health they have than you.

    Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.
    Inspiration
    Perfect Timing
    Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.

    Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    aemethPurchased Items

    00:08 - 04:06
    08:09 - 10:31
    13:01 - 16:35
    18:00 - 19:49

    Spell Order

    aemeth Champion Spells

    Q
    W
    E
    R
    Q 24579
    W 3
    E 181012
    R 611
    Precision
    Lethal Tempo
    1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

    Cooldown: 6s

    Lethal Tempo allows you to temporarily exceed the attack speed limit.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Bloodline
    Gain 0.6% life steal for every Legend stack (max 20 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Last Stand
    Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
    Sorcery
    Nimbus Cloak
    After casting a Summoner Spell, gain a movement speed increase that lasts for 2.5s and allows you to pass through units.

    Increase: 15% - 35% Movement Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Movement Speed).
    Transcendence
    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Magic Resist +6 Magic Resist

    Item Builds

    KøldoPurchased Items

    00:04 - 04:04
    06:06 - 10:28
    12:48 - 17:38
    18:49

    Spell Order

    Køldo Champion Spells

    Q
    W
    E
    R
    Q 24579
    W 3
    E 1810
    R 6
    Precision
    Conqueror
    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Tenacity
    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Domination
    Cheap Shot
    Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

    Cooldown: 4s
    Activates on damage occurring after the impairment.
    Ravenous Hunter
    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor
    Processing your request fellow summoner