Game Detail

Summoner's Rift
5v5 Ranked Solo games
20-06-2019 14:21:07
37:53
Defeat Tier KDA Damage Wards Cs Items
Zed
16
Ignite Flash Domination Inspiration Tomás Campelos2 I 10 / 14 / 6 / 1.14:1 96156 11 144
Youmuu's Ghostblade
Control Ward
Ninja Tabi
Black Cleaver
Last Whisper
Oracle Lens
Mordekaiser
17
Flash Teleport Resolve Domination Off Meta Only Unranked 5 / 5 / 8 / 2.60:1 162654 14 191
Spirit Visage
Ninja Tabi
Zhonya's Hourglass
Ruby Crystal
Morellonomicon
Warding Totem (Trinket)
Ezreal
18
Flash Teleport Inspiration Sorcery Jesklaa I 11 / 11 / 13 / 2.18:1 278438 14 264
Rabadon's Deathcap
Luden's Echo
Ninja Tabi
Muramana
Iceborn Gauntlet
Farsight Alteration
Tahm Kench
17
Flash Heal Inspiration Resolve RGO Mystiques I 7 / 7 / 19 / 3.71:1 71816 34 99
Locket of the Iron Solari
Gargoyle Stoneplate
Giant's Belt
Ninja Tabi
Oracle Lens
Lee Sin
18
Flash Smite Precision Domination SK Kanani1 I 14 / 9 / 18 / 3.56:1 180317 24 33
Enchantment: Warrior
Black Cleaver
Sterak's Gage
B. F. Sword
Guardian Angel
Warding Totem (Trinket)
Victory Tier KDA Damage Wards Cs Items
Lux
17
Flash Heal Resolve Domination jestkui MAX I 6 / 10 / 27 / 3.30:1 57130 30 32
Needlessly Large Rod
Ardent Censer
Ninja Tabi
Athene's Unholy Grail
Oracle Lens
Jarvan IV
18
Flash Smite Precision Domination IamCarbono Unranked 12 / 8 / 17 / 3.63:1 166599 19 56
Guardian Angel
Ninja Tabi
Enchantment: Warrior
Black Cleaver
Warmog's Armor
Oracle Lens
Akali
18
Flash Teleport Precision Domination Licwit I 12 / 9 / 5 / 1.89:1 168535 13 206
Hextech Gunblade
Death's Dance
Sorcerer's Shoes
Blasting Wand
Haunting Guise
Warding Totem (Trinket)
Jayce
18
Flash Ignite Sorcery Inspiration Wetaca abuser I 6 / 7 / 12 / 2.57:1 182187 15 224
Mortal Reminder
Duskblade of Draktharr
Black Cleaver
Youmuu's Ghostblade
Warding Totem (Trinket)
Corki
18
Teleport Flash Precision Inspiration 2erfghnmfgyu90 Unranked 10 / 13 / 15 / 1.92:1 256129 13 229
Statikk Shiv
Sorcerer's Shoes
Infinity Edge
Rapid Firecannon
Bloodthirster
Farsight Alteration

Statistics

Game result by numbers

Winning - Team - Champion Kill 46 47 Gold Earned 77,997 74,853 Damage Dealt 830,580 789,381 Damage Taken 179,531 196,295 Wards Placed 90 97 Cs 747 731 Loosing - Team -
6
10
13,608
13,120
57,130
96,156
24,075
36,148
30
11
32
144
12
5
16,269
13,836
166,599
162,654
47,305
34,782
19
14
56
191
12
11
15,174
18,464
168,535
278,438
40,707
33,528
13
14
206
264
6
7
14,374
12,647
182,187
71,816
25,468
43,282
15
34
224
99
10
14
18,572
16,786
256,129
180,317
41,976
48,555
13
24
229
33

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

jestkui MAXPurchased Items

05:12 - 05:02
07:09 - 09:25
13:24 - 16:43
18:30 - 22:16
24:06 - 29:17
30:52 - 33:59
36:27

Spell Order

jestkui MAXChampion Spells

Q
W
E
R
Q 1141517
W 24579
E 38101213
R 61116
Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Shield Bash
While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
Domination
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Relentless Hunter
Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

IamCarbonoPurchased Items

00:05 - 04:16
07:09 - 11:11
16:39 - 16:41
19:09 - 22:06
24:27 - 26:31
30:23 - 33:41
36:07 - 37:27

Spell Order

IamCarbonoChampion Spells

Q
W
E
R
Q 24579
W 314151718
E 18101213
R 61116
Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Zombie Ward
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

Zombie Wards are visible, last for 120s and do not count towards your ward limit.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

LicwitPurchased Items

00:13 - 05:30
09:05 - 10:46
13:40 - 16:14
18:56 - 20:30
24:09 - 27:00
30:27 - 34:40
36:36

Spell Order

LicwitChampion Spells

Q
W
E
R
Q 14579
W 28101213
E 314151718
R 61116
Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Scaling Health +15-90 Health (based on level)

Item Builds

Wetaca abuserPurchased Items

00:08 - 05:36
08:30
13:43 - 15:48
18:15 - 23:10
25:59 - 29:49
30:28 - 35:46
36:14

Spell Order

Wetaca abuserChampion Spells

Q
W
E
R
Q 1457911
W 268101213
E 31415161718
R
Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Scorch
Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

2erfghnmfgyu90Purchased Items

00:10 - 04:55
06:56 - 09:36
13:04 - 16:55
21:09 - 21:10
24:43 - 28:54
30:35 - 33:10
36:13 - 36:15

Spell Order

2erfghnmfgyu90Champion Spells

Q
W
E
R
Q 14579
W 314151718
E 28101213
R 61116
Precision
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

Healing from minions is 20% effective for Ranged Champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Scaling Health +15-90 Health (based on level)

Item Builds

Tomás Campelos2Purchased Items

00:24 - 05:16
09:36
12:59 - 17:47
21:24 - 23:16
24:50 - 28:22
30:05 - 35:13
36:06

Spell Order

Tomás Campelos2 Champion Spells

Q
W
E
R
Q 14579
W 31415
E 28101213
R 61116
Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force +10 Adaptive Force
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

Off Meta OnlyPurchased Items

00:10 - 00:11
06:23 - 09:43
12:43 - 17:01
22:52 - 20:52
28:54 - 29:00
31:58 - 35:20

Spell Order

Off Meta Only Champion Spells

Q
W
E
R
Q 14579
W 2141517
E 38101213
R 61116
Resolve
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Demolish
    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
    Conditioning
    After 10 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    Domination
    Taste of Blood
    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
    Ravenous Hunter
    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    JesklaaPurchased Items

    00:41 - 04:42
    06:50 - 08:42
    13:28 - 16:07
    18:03 - 23:33
    27:01 - 29:12
    34:11
    37:15

    Spell Order

    Jesklaa Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 314151618
    E 28101213
    R 61117

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    Inspiration
    8
    8
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    Sorcery
    Manaflow Band
    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
    Transcendence
    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    RGO MystiquesPurchased Items

    00:20 - 05:22
    08:44 - 11:23
    13:48 - 16:14
    19:29 - 23:10
    24:45 - 28:35
    33:45 - 33:43
    36:09 - 36:15

    Spell Order

    RGO Mystiques Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 28101213
    E 3141517
    R 61116
    Inspiration
    Unsealed Spellbook
    Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 20s (initial swap cooldown is at 4 mins).

    Your first swap becomes available at 6 mins.

    Summoner Spells can only be swapped while out of combat.
    After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Approach Velocity
    Gain 15% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair.

    Range: 1000
    Resolve
    Second Wind
    After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
    Shield Bash
    While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.
    • Attack Speed +9% Attack Speed
    • Magic Resist +6 Magic Resist
    • Armor +5 Armor

    Item Builds

    SK Kanani1Purchased Items

    00:03 - 05:10
    10:07
    12:29 - 15:58
    18:35 - 23:10
    26:17 - 28:44
    33:41 - 35:53

    Spell Order

    SK Kanani1 Champion Spells

    Q
    W
    E
    R
    Q 24579
    W 18101213
    E 314151718
    R 61116
    Precision
    Conqueror
    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Tenacity
    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Domination
    Sudden Impact
    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
    Relentless Hunter
    Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor
    Processing your request fellow summoner