Game Detail

Howling Abyss
5v5 ARAM games
13-06-2019 01:16:28
16:51
Defeat Tier KDA Damage Wards Cs Items
Talon
15
Flash Heal Domination Precision G3rRyY07 Unranked 5 / 11 / 5 / 0.91:1 24027 0 14
Caulfield's Warhammer
Black Cleaver
Serrated Dirk
Duskblade of Draktharr
Poro-Snax
Graves
15
Flash Ignite Domination Precision Johanweed07 Unranked 3 / 10 / 7 / 1.00:1 21259 0 33
Berserker's Greaves
Phantom Dancer
Phage
Poro-Snax
Xayah
16
Heal Flash Precision Sorcery InFeRrNaL Unranked 11 / 9 / 12 / 2.56:1 79064 0 84
Bloodthirster
Infinity Edge
Rapid Firecannon
Caulfield's Warhammer
Pickaxe
Poro-Snax
Renekton
16
Ignite Flash Precision Domination Toplaner Prodigy Unranked 12 / 14 / 12 / 1.71:1 58379 0 52
Black Cleaver
Pickaxe
Hexdrinker
Jaurim's Fist
Long Sword
Pyke
17
Ignite Flash Domination Inspiration Ryuk23 Unranked 8 / 9 / 9 / 1.89:1 14804 0 3
Duskblade of Draktharr
Boots of Mobility
B. F. Sword
Kindlegem
Poro-Snax
Victory Tier KDA Damage Wards Cs Items
Draven
16
Heal Flash Precision Inspiration kibokibokibo Unranked 8 / 8 / 15 / 2.88:1 38548 0 33
Brawler's Gloves
Zeal
Dagger
Infinity Edge
Slightly Magical Boots
Poro-Snax
Syndra
16
Flash Heal Resolve Inspiration RokaPz Unranked 2 / 7 / 18 / 2.86:1 23040 0 24
Seraph's Embrace
Amplifying Tome
Needlessly Large Rod
Ruby Crystal
Poro-Snax
Rumble
17
Flash Ignite Domination Precision Tierwulf Unranked 29 / 11 / 12 / 3.73:1 80562 0 38
Shurelya's Reverie
Liandry's Torment
Morellonomicon
Rabadon's Deathcap
Poro-Snax
Orianna
17
Flash Heal Sorcery Inspiration MakiSan II 5 / 6 / 40 / 7.50:1 71361 0 89
Luden's Echo
Rabadon's Deathcap
Sorcerer's Shoes
Rod of Ages (Quick Charge)
Poro-Snax
Vel'Koz
18
Heal Flash Domination Precision Holy Rabies I 9 / 7 / 31 / 5.71:1 63170 0 30
Luden's Echo
Oblivion Orb
Amplifying Tome
Needlessly Large Rod

Statistics

Game result by numbers

Winning - Team - Champion Kill 53 39 Gold Earned 57,894 52,813 Damage Dealt 276,681 197,533 Damage Taken 84,171 127,152 Cs 214 186 Loosing - Team -
8
5
10,639
9,620
38,548
24,027
15,862
21,933
33
14
2
3
9,672
9,292
23,040
21,259
15,165
18,546
24
33
29
11
14,632
13,084
80,562
79,064
25,479
21,384
38
84
5
12
12,037
11,294
71,361
58,379
16,037
39,076
89
52
9
8
10,914
9,523
63,170
14,804
11,628
26,213
30
3

Summoner Builds

Choose a summoner below to view overall game performance

Item Builds

kibokibokiboPurchased Items

00:15 - 05:06
07:17 - 11:19
13:21 - 14:59

Spell Order

kibokibokiboChampion Spells

Q
W
E
R
Q 145710
W 2815
E 39121314
R 611
Precision
Lethal Tempo
1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Armor +5 Armor

Item Builds

RokaPzPurchased Items

00:14 - 03:44
06:39 - 07:54
12:52 - 14:13

Spell Order

RokaPzChampion Spells

Q
W
E
R
Q 14579
W 28101213
E 31415
R 61116
Resolve
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Demolish
    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
    Second Wind
    After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    Inspiration
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor
    • Armor +5 Armor

    Item Builds

    TierwulfPurchased Items

    00:11 - 04:13
    07:16 - 11:43
    12:05 - 16:33

    Spell Order

    TierwulfChampion Spells

    Q
    W
    E
    R
    Q 14579
    W 2141517
    E 38101213
    R 61116
    Domination
    Dark Harvest
    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

    Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
    Cooldown: 45s (resets to 1.5s on takedown)
    Cheap Shot
    Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

    Cooldown: 4s
    Activates on damage occurring after the impairment.
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Ravenous Hunter
    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
    Precision
    Presence of Mind
    Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    MakiSanPurchased Items

    00:32 - 04:07
    07:47 - 11:38
    14:50 - 14:55

    Spell Order

    MakiSanChampion Spells

    Q
    W
    E
    R
    Q 14579
    W 28101213
    E 31415
    R 61116
    Sorcery
    Arcane Comet
    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.
    Manaflow Band
    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
    Transcendence
    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
    Gathering Storm
    Every 10 min gain AP or AD, adaptive.

    10 min: + 8 AP or 5 AD
    20 min: + 24 AP or 14 AD
    30 min: + 48 AP or 29 AD
    40 min: + 80 AP or 48 AD
    50 min: + 120 AP or 72 AD
    60 min: + 168 AP or 101 AD
    etc...
    Inspiration
    Magical Footwear
    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    • Scaling Cooldown Reduction +1-10% CDR (based on level)
    • Adaptive Force +10 Adaptive Force
    • Scaling Health +15-90 Health (based on level)

    Item Builds

    Holy RabiesPurchased Items

    00:15 - 04:37
    06:04 - 11:04
    14:13

    Spell Order

    Holy RabiesChampion Spells

    Q
    W
    E
    R
    Q 14579
    W 28101213
    E 3141517
    R 61116
    Domination
    Dark Harvest
    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

    Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
    Cooldown: 45s (resets to 1.5s on takedown)
    Cheap Shot
    Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

    Cooldown: 4s
    Activates on damage occurring after the impairment.
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Ultimate Hunter
    Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    Precision
    Presence of Mind
    Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    G3rRyY07Purchased Items

    00:10 - 05:30
    07:09 - 11:50
    12:02 - 16:18

    Spell Order

    G3rRyY07 Champion Spells

    Q
    W
    E
    R
    Q 2381012
    W 14579
    E 1314
    R 611
    Domination
    Electrocute
    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Sudden Impact
    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Relentless Hunter
    Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    Precision
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    Johanweed07Purchased Items

    02:45 - 04:11
    07:38 - 11:38
    12:00 - 14:56

    Spell Order

    Johanweed07 Champion Spells

    Q
    W
    E
    R
    Q 12579
    W 38101213
    E 41415
    R 611
    Domination
    Electrocute
    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Taste of Blood
    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Ravenous Hunter
    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
    Precision
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    • Attack Speed +9% Attack Speed
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    InFeRrNaLPurchased Items

    00:07 - 02:49
    06:45 - 11:45
    14:28 - 16:43

    Spell Order

    InFeRrNaL Champion Spells

    Q
    W
    E
    R
    Q 15789
    W 24101213
    E 31415
    R 61116
    Precision
    Press the Attack
    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Sorcery
    Absolute Focus
    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
    Gathering Storm
    Every 10 min gain AP or AD, adaptive.

    10 min: + 8 AP or 5 AD
    20 min: + 24 AP or 14 AD
    30 min: + 48 AP or 29 AD
    40 min: + 80 AP or 48 AD
    50 min: + 120 AP or 72 AD
    60 min: + 168 AP or 101 AD
    etc...
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor

    Item Builds

    Toplaner ProdigyPurchased Items

    00:09 - 04:16
    06:35 - 11:33
    12:13 - 15:12

    Spell Order

    Toplaner Prodigy Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 21415
    E 38101213
    R 61116
    Precision
    Conqueror
    Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

    When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
    Triumph
    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Alacrity
    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Coup de Grace
    Deal 8% more damage to champions who have less than 40% health.
    Domination
    Sudden Impact
    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
    Ultimate Hunter
    Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
    • Scaling Cooldown Reduction +1-10% CDR (based on level)
    • Adaptive Force +10 Adaptive Force
    • Scaling Health +15-90 Health (based on level)

    Item Builds

    Ryuk23Purchased Items

    00:08 - 05:58
    07:02 - 11:26
    12:48 - 16:43

    Spell Order

    Ryuk23 Champion Spells

    Q
    W
    E
    R
    Q 14579
    W 28101214
    E 31315
    R 61116
    Domination
    Electrocute
    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
    Sudden Impact
    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
    Eyeball Collection
    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
    Ravenous Hunter
    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
    Inspiration
    Cosmic Insight
    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    • Adaptive Force +10 Adaptive Force
    • Adaptive Force +10 Adaptive Force
    • Armor +5 Armor
    Processing your request fellow summoner