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FIGHTER
TANK

URGOT

THE DREADNOUGHT

MidOrFeed uses data based on ranked games from Master , Grandmaster and Challenger played in this season (Last Week)

49% Win Rate
3510 G
5.70 / 5.00 / 4.94 / 2.13:1
1730 W 1724 L
  • Q
  • W
  • E
  • R
  • Most Played (Positions)

    • Top Top
      55%
    • Jungle Jungle
      22%
    • Support Support
      13%
    • Middle Middle
      7%
    • Bottom Bottom
      0%
  • Skill Order

    1300 G
    50%
    Pick Rate
    37%
    803 G
    50%
    Pick Rate
    23%
    592 G
    47%
    Pick Rate
    17%
    383 G
    50%
    Pick Rate
    11%
    174 G
    53%
    Pick Rate
    5%
  • Recommended Summoner Spells

    2599 G
    51%
    Pick Rate
    74%
    774 G
    44%
    Pick Rate
    22%
    123 G
    49%
    Pick Rate
    4%
    4 G
    0%
    Pick Rate
    0%

PERFORMANCE CHART

KDA CHART

WIN CHART

PICK CHART

Recommended Item Builds

00:06 - 04:36
06:59 - 09:46
16:12 - 17:10
18:32 - 21:05
24:47 - 25:38
31:06 - 33:04
37:37 - 38:37

Most Picked Items

3048 G
52 %
Pick Rate
87%
2741 G
50 %
Pick Rate
78%
1356 G
48 %
Pick Rate
39%
1090 G
54 %
Pick Rate
31%
1037 G
55 %
Pick Rate
30%
793 G
63 %
Pick Rate
23%
552 G
60 %
Pick Rate
16%
419 G
46 %
Pick Rate
12%
376 G
60 %
Pick Rate
11%
371 G
52 %
Pick Rate
11%
320 G
48 %
Pick Rate
9%
291 G
54 %
Pick Rate
8%
283 G
41 %
Pick Rate
8%
247 G
43 %
Pick Rate
7%
243 G
45 %
Pick Rate
7%
208 G
47 %
Pick Rate
6%
204 G
57 %
Pick Rate
6%
198 G
45 %
Pick Rate
6%
195 G
47 %
Pick Rate
6%
180 G
41 %
Pick Rate
5%
Precision
& Inspiration
Pick Rate66 % Win Rate 1138(49%)1136 Total 2314G
Precision
& Resolve
Pick Rate23 % Win Rate 408(51%)388 Total 806G
Precision
& Domination
Pick Rate5 % Win Rate 83(52%)75 Total 161G
Precision
& Sorcery
Pick Rate2 % Win Rate 39(51%)35 Total 76G
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Approach Velocity
Gain 15% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair.

Range: 1000
  • Attack Speed +9% Attack Speed
  • Magic Resist +6 Magic Resist
  • Scaling Health +15-90 Health (based on level)
Total : 455 Win Rate : 47 % Pick Rate : 20 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min.

Biscuits restore 15% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 20% missing health instead.
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Attack Speed +9% Attack Speed
  • Magic Resist +6 Magic Resist
  • Scaling Health +15-90 Health (based on level)
Total : 245 Win Rate : 54 % Pick Rate : 11 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min.

Biscuits restore 15% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 20% missing health instead.
  • Attack Speed +9% Attack Speed
  • Magic Resist +6 Magic Resist
  • Scaling Health +15-90 Health (based on level)
Total : 155 Win Rate : 50 % Pick Rate : 7 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Inspiration
Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Approach Velocity
Gain 15% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair.

Range: 1000
  • Attack Speed +9% Attack Speed
  • Magic Resist +6 Magic Resist
  • Scaling Health +15-90 Health (based on level)
Total : 92 Win Rate : 47 % Pick Rate : 4 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Resolve
Shield Bash
While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 25-50 less damage.


Duration: 1.5s
Cooldown: 45s
  • Attack Speed +9% Attack Speed
  • Magic Resist +6 Magic Resist
  • Magic Resist +6 Magic Resist
Total : 118 Win Rate : 46 % Pick Rate : 15 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 25-50 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • Attack Speed +9% Attack Speed
  • Magic Resist +6 Magic Resist
  • Magic Resist +6 Magic Resist
Total : 41 Win Rate : 49 % Pick Rate : 5 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Resolve
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 25-50 less damage.


Duration: 1.5s
Cooldown: 45s
  • Attack Speed +9% Attack Speed
  • Magic Resist +6 Magic Resist
  • Magic Resist +6 Magic Resist
Total : 33 Win Rate : 58 % Pick Rate : 4 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Resolve
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • Attack Speed +9% Attack Speed
  • Magic Resist +6 Magic Resist
  • Magic Resist +6 Magic Resist
Total : 23 Win Rate : 48 % Pick Rate : 3 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Ultimate Hunter
Your ultimate gains 5% reduced cooldown, plus an additional 3% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist
Total : 27 Win Rate : 67 % Pick Rate : 17 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist
Total : 18 Win Rate : 50 % Pick Rate : 11 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist
Total : 16 Win Rate : 44 % Pick Rate : 10 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Domination
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
  • Attack Speed +9% Attack Speed
  • Adaptive Force +10 Adaptive Force
  • Magic Resist +6 Magic Resist
Total : 13 Win Rate : 54 % Pick Rate : 8 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Sorcery
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • Scaling Cooldown Reduction +1-10% CDR (based on level)
  • Armor +5 Armor
  • Scaling Health +15-90 Health (based on level)
Total : 15 Win Rate : 53 % Pick Rate : 20 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Sorcery
Nullifying Orb
When you take magic damage that would reduce your Health below 30%, gain a shield that absorbs 40 - 120 magic damage based on level (+0.1 AP and +0.15 bonus AD) for 4s.

Cooldown: 60s
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • Scaling Cooldown Reduction +1-10% CDR (based on level)
  • Armor +5 Armor
  • Scaling Health +15-90 Health (based on level)
Total : 5 Win Rate : 100 % Pick Rate : 7 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • Scaling Cooldown Reduction +1-10% CDR (based on level)
  • Armor +5 Armor
  • Scaling Health +15-90 Health (based on level)
Total : 5 Win Rate : 60 % Pick Rate : 7 %
Precision
Conqueror
Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

When fully stacked, 10% of your damage is converted to True Damage and you heal for that amount.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Sorcery
Transcendence
Gain 10% CDR when you reach level 10.

Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • Scaling Cooldown Reduction +1-10% CDR (based on level)
  • Armor +5 Armor
  • Scaling Health +15-90 Health (based on level)
Total : 2 Win Rate : 100 % Pick Rate : 3 %
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